Draconian?  Who cares, as long as it's secure and it works.  That's my take 
on it, at least.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 23, 2007 11:50 AM
Subject: Re: [Audyssey] Monti4 difficulty and keys


> Hi Dark,
> Glad you like the new additional difficulty in Beta 4. I found it is
> quite fun myself, and the game is a whole lot more challenging on any
> skill level you play.
> As for the games product keys I am still programming the necessary
> registration system for the game. Though, I think it will be  pretty
> secure. I won't go into great detail how it works, but basically the
> game will give you a four digit license number you will email to me
> which will be used for the purpose of generating your product key based
> on your computer's specific profile.
> I'll send you a product key which you will enter into the game,and the
> game will create a license file which you can back upt to cd, floppy,
> etc for future installs. In case anyone asks that license file will be
> computer specific so don't think you can just email it out to person x,
> drop it in and it will run. The license file contains specific data
> about the computer licensed, and it won't unlock the game unless the
> specific computer profile matches.
> Personally, I hate being this drakonian about license keys, but I know
> if I don't lock a product key to a specific computer there will be
> pirates out there sharing keys, cracks, etc and I'm not going to give
> them that pleasure, or make it that easy for them.
>
> Dark wrote:
>> Hi tom.
>>
>> there's been a lot of hagling about the Monti difficulty recently (partly 
>> I admit, by myself), and having now tried Beta 4, I have to say it feels 
>> just right!
>>
>> there are no inconsistant deaths, ---- imho the death from landing thing 
>> was slightly random, but the increased damage from all the enemies mean 
>> that you have to work that much harder at not getting hit, ----- even on 
>> normal difficulty. there was also more insentive to use the swords, sinse 
>> being hit was so much more of a problem, and now even snakes can force 
>> you into using your swords. Landing on them also stil bears more threat, 
>> because of the poisoned bite and drraining health, ----- which also 
>> forces you to use a healing potion which you might have rather kept for 
>> later on.
>>
>> all in all, a very nice, well rounded job I'd say, and I can't wait for 
>> the full release.
>>
>> Speaking of the full release though, it's very likely I'll be at home 
>> with my parents over christmas rather than here at my flat in Durham. 
>> I'll stil be around thanks to my laptop, but I'd much rather have a copy 
>> of Monti for my desktop here in Durham which I use far more often.
>>
>> appologies if you haven't even got onto this subject yet, ----- but 
>> what's happening about registration keys?
>>
>> If I do have to wait until I get back to my desktop after christmas in 
>> order to play Monti, ----- well fair enough.
>>
>> All the best,
>>
>> Dark.
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>>
>
>
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