Hi Charles, I'm probably too nice for my own good, but actually I care. I wanted a way that the buyer can both have a locked copy to his or her computer, but be able to back up his/her security license in the event they have a system crash etc. The problem I have with end user licenses being locked to a computer in a small market such as ours is what happens if the developer dies, becomes injured, or in some way unable to offer a license to the customers that need a new key generated. For example, as far as we know David Greenwood is the only one who can make keys for Tank Commander, Shades of Doom, Sarah, etc and if something would happen to him, prevent him from distributing future keys, sooner or later the accessible gamers with those games would no longer be able to get new keys for those games when they update to anew computer. So it is for that reason I feel bad about having to revert to such means of securing my products. I know it will keep my intelectual property rights safe, but i feel if something were to happen to me I would no longer be able to offer new keys and gamers would eventually not be able to play the games they paid for because when they upgrade to a new system the Monty license files will scream piracy. In the end it is really a lose lose situation. Don't lock a product like Monty and the developer runs the risk of piracy. Use security and the game is more or less secure and gamers can play until USA Games closes.
Charles Rivard wrote: > Draconian? Who cares, as long as it's secure and it works. That's my take > on it, at least. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
