Hi Nicol, No, probably not very difficult, but probably just uninteresting for most game developers. For me I know programming stuff like dialogs, menus, etc is pretty boring as it gets. What I am interested in is working on is stuff like the AI characters, building the levels, etc. Doing basic stuff like menus and hot keys is the boring glue that holds the program together.
nicol wrote: > Well it can't be difficult to program such a game. > All right, maybe you have a point but this is just me. > I personally would love a game where I can fill in interesting dialogues and > be timed on it. > For instance can anyone tell me whereelse in windows do you get hot key > field controls except for the one everybody knows where you set an > application launch keystroke? > I would just love a timed game where I can have large dialogues to > workthrough. > If it's a ridiculous idea, well that's just me. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
