Hi Nicol, What you described to me sounds more like a training program than a game. Honestly, I don't see many gamers being all that interested in that kind of game concept. I know for me I really like games with involved story lines, puzzles, strategies, and a game involving day to day dialog windows would not be my cup of tea. I couldn't personally get interested in playing a game like that let alone writing one. <Smile>
nicol wrote: > Hi all > Here is a game I would like to play. I'm fond of navigating in windows > dialogues. > I would like a game where you have to fill in information in a dialogue. > The game should work like this: the dialogue must be a standard windows > dialogue for which you use your screen reader, but then a voice tells you > what to fill in and its timed. > Say for instance you've got a huge dialogue to fill in, now the first > control is an edit box, now the voice tells you to type in something in the > edit box. > Next you get some checkboxes, the voice tells you which ones must be > unchecked and which ones should be checked. > The ones that you have to uncheck is checked and those you have to check is > unchecked. > Next you get a set of radio buttons, actually 4 sets of radio buttons, the > voice tells you to select an option from each one. > Next you get a multi line edit box, the voice narrates a story which you > must type into this multi line edit box. > Next is a button which will open adialogue inside this dialogue. > And in those are a lot of controls including those outlook calendar > controls. > Of course if you don't tab to the apply button in this dialogue before you > activate the button the voice instructs you to activate, the game is over. > If you take a wild guess and hit alt+a and alt+a in that dialogue represents > another button, the game is also of course over. And don't be mistaken, you > will also need to press hot keys in this dialogue game, you will get hot key > fields such as those you get when you define a shortcut key to launch a > program. The voice will simply say a key combination and you must press it, > sometimes you will get weird combinations such as shift+ > windows+insert+alt+control+numpad period. > Of course the game is also over if you press escape per accident which will > of course cancel the dialogue like any standard dialogue. And this is timed, > the voice keeps on telling you what you have to fill in or check, so if you > are behind you have to remember what the voice said. > If the voice read the last control's state or info, it gives you a few > seconds to find the ok button and hit enter on it. > The less time you complete the game in, the hier your score. > I feel the blind community needs such a game, it will help the beginner with > computers in a fun way to learn to work with dialogues and it will also > sharpen everybody's typing. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > > > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
