Hi Nicol,
What you described to me sounds more like a training program than a 
game. Honestly, I don't see many gamers being all that interested in 
that kind of game concept.
I know for me I really like games with involved story lines, puzzles, 
strategies, and a game involving day to day dialog windows  would not be 
my cup of tea. I couldn't personally get interested in playing a game 
like that let alone writing one.
<Smile>

nicol wrote:
> Hi all
> Here is a game I would like to play. I'm fond of navigating in windows
> dialogues.
> I would like a game where you have to fill in information in a dialogue.
> The game  should work like this: the dialogue must be a standard windows
> dialogue for which you use your screen reader, but then a voice tells you
> what to fill in and its timed.
> Say for instance you've got a  huge dialogue to fill in, now the first
> control is an edit  box, now the voice tells you to type in something in the
> edit box.
> Next you get some checkboxes, the voice tells you which ones  must be
> unchecked and which ones should be checked.
> The ones that you have to uncheck is checked and those you have to check is
> unchecked.
> Next you get a set of radio buttons, actually 4 sets of radio buttons, the
> voice tells you to select an option from each one.
> Next you get a multi line edit box, the voice narrates a story which you
> must type into this multi line edit box.
> Next is a button which will open adialogue inside this dialogue.
> And in those are a lot of controls including those outlook calendar
> controls.
> Of course if you don't tab to the apply button in  this dialogue before you
> activate the button the voice instructs you to activate,  the game is over.
> If you take a wild guess and hit alt+a and alt+a in that dialogue represents
> another button, the game is also of course over. And don't be mistaken, you
> will also need to press hot keys in this dialogue game, you will get hot key
> fields such as those you get when you define a shortcut key  to launch a
> program. The voice will simply say a key combination and you must press it,
> sometimes you will get weird combinations such as shift+
> windows+insert+alt+control+numpad period.
> Of course the game is also over if you press escape per accident which will
> of course cancel the dialogue like any standard dialogue. And this is timed,
> the voice keeps on telling you what you have to fill in or check, so if you
> are behind you have to remember what the voice said.
> If the voice read the last control's state or info, it gives you a few
> seconds to find the ok button and hit enter on it.
> The less time you complete the game in,  the hier your score.
> I feel the blind community needs such a game, it will help the beginner with
> computers in a fun way to learn to  work with dialogues and it will also
> sharpen everybody's typing.
>
>
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