Like using the deck gun in Lone Wolf??
--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, November 02, 2007 9:32 PM
Subject: Re: [Audyssey] 3D games was RE: Halo was James North?


> Hi Sean,
> Generally speaking converting a complete 3D environment to audio is
> difficult. However, in the case where most of the game is 2D but you
> need 3D for an aircraft is just make the aircraft 2D, and place in the
> game variables to see if the gun is up, level, or down. that way even
> though it is technically on the same level as the player, you trick the
> player into believing it is 3D by forcing them to have the gun in the up
> position when they aim and fire on the aircraft. That basically
> simulates 3D while maintaining a 2D engine.
>
> Sean Mealin wrote:
>> You know, now that I am thinking about it, there is a work around for one 
>> of
>> the biggest problems in converting Halo to an audio game; for the most 
>> part,
>> it plays like a 2D FPS.  I was thinking about the first game, and there 
>> are
>> not many parts where you need to look up and shoot; the biggest thing is
>> shooting aircraft out of the sky.
>>
>> One of the biggest problems for complex games is like I said, is 
>> displaying
>> and describing a 3D environment only using a 2D system, E.G stereo audio,
>> with out it becoming to complex for the average gamer to play.  One 
>> example
>> is Audio Quake; from what I have seen, a few people out of the blind 
>> gaming
>> community is willing to spend the time and effort to learn the system; 
>> and
>> that game has had a lot of 3D controls disabled by default.
>>
>> What are people's thoughts about this problem?  Is it a problem, or is it
>> just me imagining things?
>>
>> Sean
>>
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]
> 



---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to