Hi, Not exactly. Merely use something like page up and down to set the look function to down, level, or up. Depending on if the gun is in look up position and it is centered on the target it will hit. If either of those two variables are wrong it will nmiss. It is the simplist way to simulate a 3D game without the game calculations etc actually being 3D.
Charles Rivard wrote: > Like using the deck gun in Lone Wolf?? > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
