After thinking about my phrasing, I mistyped.  Sort of hard to describe, 
though.  It doesn't have the rock sound I'm used to, no guitars, no lyrics, 
and no drums.  It's, I guess, different.

As far as the echo, I like how Jim Kitchen's racing game indicates a turn. 
Maybe you could do it that way, but eliminate the noise heard before the 
turn.  Maybe you could even eliminate the radio announcement that a turn is 
coming up on higher skill levels if there are going to be difficulty levels. 
If racers are competing against each other, whether it be online or just by 
points, maybe scoring could only be on the top skill level where no turn 
indicator other than the wall echo is used?, and lower levels are basically 
for practice or just for fun racing against computerized opponents.
--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 03, 2007 9:17 PM
Subject: Re: [Audyssey] USA Raceway trailer released.


> Hi,
>
> Quote
> Also, when turning, the engine should sound different I think.
> Perhaps there should be a bit of an echo, there'd probably be a wall at
> least on
> one side that the sound would bounce off...
> End quote
>
> That is a good suggestion, and that should be easy enough to accomplish.
> DirectX allows for the applying of effects like echo which I can turn on
> or off as needed. I will have to code it into my audio wrapper, but
> should be easy enough to add.
>
>
> Quote
> I personally would not, if I had the option, have the music
> playing.  It sounds sort of like what we used to refer to as, "elevator
> music', but, as I say, this is a personal opinion.
> End quote
>
> Well, as I mentioned in my last post you do have the option to turn it
> off. In fact the options menu is the same as Montezuma's Revenge since
> the games share the same class library.
> As for my rendition of Start Me Up being elevator music what can I say.
> Midi playback doesn't have the same quality of sound as if I had a real
> pro music studio to record in. So Cakewalk is my friend at times like 
> that.
> At any rate the music is subject to change. Who knows I might license
> some professionally recorded music for Raceway at some point. I
> basically slapped some music in there to have something to play while
> playing the pre-alpha.
> <Smile>
>
>
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