about the disabling the turns thing: Yes; I think it's pretty agreeable; cuz there's only one difficulty level. Will USARaceWay have multiplaer capibilities later on?
On 11/4/07, Thomas Ward <[EMAIL PROTECTED]> wrote: > Hi everyone, > In order to save posting 100 different emails individually here is my > answers for as many emails as I can in this message. > > Quote > The Backgroundmusik is bad I think. > End quote > > The music you hear in the current trailer won't be the music in the > final version. Probably not even in the first playable version. I have > already started searching for new music. I haven't decided on what kind > of music I will use, but it probably will be something with allot of > rock guitar, high energy, and really hard rock sounding. > > Quote > the Sound of the Car is not what I expected from your describtion on the > net.. I hope you can find better carsound and better background musik. > End quote > > Well, the car sounds I have are professionally made sounds for Nascar > games produced by a reputable sound designer company. I am not sure I > can do any better than these, but Iwill look. Mind telling me what you > found wrong with the ones I have? > > Quote > Yeah, I think there should be some lycenced music. I remember that music > you had > in the trailer before this one and it was nice. > End quote > > I still have it on my backup drive somewhere. I believe it was one of > Robert nearies pieces. He plays really hard rocking metal, and if you > liked it I know where to get lots more of his heavy rock pieces. His > music tends to be very energetic with lots of wripping guitar. > > Quote > If I could make a suggestion, I feel it might not hurt to allow > players the option to put their own midis in along with the existing > ones in order > for a wider selection. Would something like that be too difficult to > code? If not > End quote > > Well, actually Raceway isn't playing the midi files directly. I > converted the midi file to wav, dropped it in the sound directory, and > it played it back in the trailer. However, based on end user input so > far I am not certain any kind of midi is advisable no matter how well I > can play them or not. I think people are looking for a real rock type > sound rather than hearing midi sequenced versions of the songs they know > and love. > > Quote > After thinking about my phrasing, I mistyped. Sort of hard to describe, > though. It doesn't have the rock sound I'm used to, no guitars, no lyrics, > and no drums. It's, I guess, different. > End quote > > I'm not sure what you mean by no drumbs, but there is certainly drumbs > in the music I created for the trailer. In any case point well taken, > and I will look for something more to the general opinion expressed on > list for something more rocking and upbeat. > Quote > As far as the echo, I like how Jim Kitchen's racing game indicates a turn. > Maybe you could do it that way, but eliminate the noise heard before the > turn. Maybe you could even eliminate the radio announcement that a turn is > coming up on higher skill levels if there are going to be difficulty levels. > End quote > > Well, as is stated on the web site there is only one difficulty level. > So if you want the turn indicators disabled they will have to be > disabled in the options menu. Does that sound agreeable? > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > -- Regards Daniel Msn: [EMAIL PROTECTED], aim: [comng soon] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
