Hi Dark,
Well, basically my Megaman clone will be something similar to Megaman 1. 
You will be a highly advanced robot soldier out to defeat a series of 
enemies. Some of the enemies will be other robots, and some will just be 
evil soldiers and snipers you have to blow away.
Like Megaman you will have a series of worlds to complete. Some will be 
like the inside of a space station and others will be ice worlds, fire 
worlds, etc each with it's own dangers and traps.
For example the space stations will have the typical floating and 
vanishing platforms common to side scrollers, force fields, energy 
bolts, and dangers of that nature.
The fire world where the fire lord lives will have the typical lava 
lakes, huge flames, etc to jump over and avoid as well as more enemies.
I hope this gives you an idea of what is to come.

Dark wrote:
> Ooooooh yes thom! me want!
>
> I could write a huge long wranting post of doom suggesting lots of things, 
> sinse the 2D exploration and shoot em up genre is something I've wanted to 
> see done in audio for a long time, and I've spent quite a bit of thought on 
> how it would work.
>
> I'l withdraw the wrant for now in defence to lack of information about your 
> thoughts Tom, but expect extreme suggestions anticipation and wrantery from 
> me when you reveal more of your plans about this game.
>
> Beware the Grue!
>
> Dark.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, January 18, 2008 11:40 PM
> Subject: Re: [Audyssey] Robot games was: Prefered Sapi voice for games?
>
>
>   
>> Hi Sean,
>> <Smiles> Actually, you might get your wish quicker than you think. USA
>> Games has been pondering something else to do with the Monte engine
>> besides Monte and I've been thinking of making a Megaman-like game. If
>> so you would play a super robot soldier out to save the galaxy from 
>> enemies.
>>
>>
>> Sean Mealin wrote:
>>     
>>> The nice thing about the fact that the robot's voices was done with
>>> dec-talk is if someone wanted to do a game, they could use synthesized
>>> speech, and no one could complain. It's authentic as possible....
>>> One thing I have noticed is whenever there are robots in games, most of
>>> the time they are the enemy. I understand that a lot of the time they
>>> are evil--I love it--but I would love to play as one.
>>> For example, well not technically being a robot, it would be so much fun
>>> to play a game from the point-of-view of a dalek. Or, a cyborman, or
>>> (jumping universes) a terminator.
>>> Just a thought.
>>>
>>>       
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>>     
>
>
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