The nice thing about the fact that the robot's voices was done with
dec-talk is if someone wanted to do a game, they could use synthesized
speech, and no one could complain. It's authentic as possible....
One thing I have noticed is whenever there are robots in games, most of
the time they are the enemy. I understand that a lot of the time they
are evil--I love it--but I would love to play as one.
For example, well not technically being a robot, it would be so much fun
to play a game from the point-of-view of a dalek. Or, a cyborman, or
(jumping universes) a terminator.
Just a thought.

-----Original Message-----
From: "Dakotah Rickard" <[EMAIL PROTECTED]>
Sent: 01/18/08 00:02:12
To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>, "'Gamers Discussion
list'" <[email protected]>
Subject: Re: [Audyssey] Prefered Sapi voice for games?

The old dec-talk is really good. It just happens to be a voice in the
movie
Short Circuit...off topic. It's really funny. Dec-talk used to be the
best.
It still does a lot that other similar synthesizers don't, but
comparatively, the only really cool thing about dec-talk now is that you
can
play around with it.

Granted, that's totally my opinion and can't be backed up by fact. I'm
not
saying I'd mind seeing dec-talk in a game or two. In fact, I'd even be
willing to help make that happen. It's just that there are better voices
out
there.

Signed:
Dakotah

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
Behalf Of [EMAIL PROTECTED]
Sent: Tuesday, January 15, 2008 15:31
To: Gamers Discussion list
Subject: Re: [Audyssey] Prefered Sapi voice for games?

Hi.
What about DecTalk? I've gotten rather fond of that synth, and I like it
when you set the 
pitch to a very low setting. Wowowowow that sounds good...

Eloquence is good though.


On Tue, 15 Jan 2008 15:17:18 -0500, Thomas Ward wrote:


>Hi Corry,
>All I can say is the term best is a subjective word. My idea of best is

>probably different from you, and your term for best might be different 
>from someone else.
>As I have seen on the list so far there are some completely different 
>views on Eloquence. Some people hate it, and others think it is the 
>greatest synth on Earth. I fall somewhere in the middle. I don't mind 
>using it, but I like something more human sounding when playing games.
>I know Eloquence does have some good features such as pretty accurate 
>speech synthesis, excellent foreign language support, is clear when
used 
>
>at a high rate of speed, and that is what has made it popular. However,

>it fails to sound good in a game where you are looking for more human 
>sounding characters.
>
>Cory wrote:
>>that's why it may be the best?
>>
>
>
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