ah, almost forgot, Jim, I wasn't necessarily suggesting that you  
code Risk.  <smile>  As some often suggest of developers, in an off- 
hand way.  lol!...

   <smile>  I just reread my note and it didn't quite come out the way  
I wanted!...  lol!

   Anyway, thanks again and catch ya on the flip...

Smiles,

CQ  :)


On Jan 20, 2008, at 8:01 AM, Cara Quinn wrote:

>   Hi Jim, agreed, yours were actually the first audio games I'd ever
> seen for the computer!...  Personally, the card / board games I like
> are BlackJack (which I love)  woohoo!  and Monopoly!  I think you've
> done an amazing job with your versions and I'd love to see one on the
> Mac, so I don't have to do Windows anymore!  lol!...
>
>   One game I'd love to see, which I haven't seen anyone go for yet,
> is Risk.  I don't like the 'war' games per se, but what I like about
> that game in particular is that you have the entire earth to play on
> and strategize over, and when I'd played it, it was with a bunch of
> friends, so one might find themselves dealing with allies rather than
> single opponents...  We just had fun with it...  :)
>
>   anyway, I think a game like that could really work well over the
> web, and certainly wouldn't be all that difficult to create, with the
> stats / AI for computer play, probably being the most difficult part.
>
>   Anyway, I'm straying a bit, so I'll just close by thanking you for
> your work which made some great games realities for the VI community
> on the computer!...
>
> Have an awesome day!...
>
> Smiles,
>
> Cara  :)
>
>
> On Jan 20, 2008, at 1:38 AM, Jim Kitchen wrote:
>
>> Hi Thomas,
>>
>> You know that before I wrote my dos card games such as black jack
>> and draw poker we had no such games.  That is why I wrote them.  I
>> like many other enjoy a game of black jack or draw poker and as I
>> said we did not have those games before I wrote them.  The same goes
>> for many of my other dos games.  I think that there is room for all
>> types of games and I know that different people have different likes
>> and dislikes for games.  I for one do not care for the first person
>> shooter games.  And I know many others that have told me the same.
>> I am not into violent games at all.  I do like card and board
>> games.  I played them allot when I was young and still like to play
>> them.  Having them on the computer makes that possible and allot
>> easier than on a braille board.  I have never even seen Life, Master
>> Mind or Snakes and Ladders done in a braille version.  Of course I
>> lost my sight long before you did and thus I did not get a chance to
>> play many of the computer games that you have.  The games that I
>> played were back in the days of Pole Position, Pong, Space Invaders,
>> Pac Man, bowling, baseball and football.
>>
>> BFN
>>
>> ----- Original Message -----
>> Hi Ari,
>> The game I was mentioning is Termite Torpedo and is available through
>> American Printing House for the Blind. The reason I don't favor the
>> game
>> is it is very simplistic. More what I would consider a childrens game
>> than a game for adults or serious hard core gamers. However, I have
>> always had high standards for games, and am hard to please.
>> The kinds of games that I get really interested in is games with some
>> complexity in them like Sound RTS where you have to manage everything
>> from paying your army, aquiring enough food to support that army, and
>> pay for upgrades and new buildings to better equip and support that
>> army. Galaxy Civilization is another game I really really dig for the
>> same reason.
>> If I am not playing the entire civilization theme games I go for FPS
>> games like Tomb Raider, Jedi Knight, etc that has puzzle solving
>> balanced with intense action and drama to keep you going until the
>> credits scroll.  That to me is a good game.
>> So you can see where I am coming from when I am disappointed by  
>> seeing
>> sighted game developers writing a game like Termite Torpedo. The
>> game is
>> ok, but nothing for me to write home about. I just felt, maybe just  
>> me
>> only, that the game was targeting someone of low inteligence or was
>> designed to target blind children rather than blind adults with
>> commercial quality game taistes. Whichever it was I felt that the  
>> game
>> wasn't designed to be played by a blind gamer who wants more out of
>> accessible game developers than word puzzles, card games, and so on.
>> In fact, the lack of my kind of games was why I got into writing  
>> games
>> in the first place. When I was losing my sight I realised commercial
>> game developers were not going to make their games accessible. When I
>> discovered the accessible games market via the Audyssey magazine
>> around
>> 98 or 99 I was disappointed that our comunity wasn't actively trying
>> to
>> make 3D FPS games and other games I was use to playing for the PC.
>> Those
>> old Audyssey mags I was reading were talking about text adventures  
>> etc
>> and I was so turned off with accessible gaming until GMA released
>> Lonewolf and Shades of Doom which all comes back to the original  
>> issue
>> that accessible games are not equal to sighted games.
>> That brings us right back to the original issue of this thread that  
>> it
>> is hard for blind gamers, using accessible games, to attract a  
>> sighted
>> player to play with them. The lack of graphics is certainly a factor,
>> but for me it was the lack of features, lack of familiarity, and
>> lack of
>> meeting commercial standards I was expecting to find.
>> For example, the Jedi Knight games had full featured cut scenes, and
>> they were in true 3D worlds. You would have to jump or use an  
>> elevator
>> to get to another  floor with in the game level. You could cross
>> bridges
>> or jump off of them to get back down to the main floor etc. Then,
>> after
>> playing all that to find out that the blind games didn't have  
>> anything
>> like that is quite a disappointment from someone formally sighted
>> turned
>> blind.
>>
>>    Jim
>>
>> You're a card which will have to be dealt with.
>>
>> [EMAIL PROTECTED]
>> http://www.kitchensinc.net
>> (440) 286-6920
>> Chardon Ohio USA
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