also skeletons really shouldn't tick.
They should shuffle, and when you kill one they shouldn't shatter, they really 
should thud as well.
At 01:14 a.m. 15/02/2008, you wrote:
>Yeah, so a skeliton for example with a sword would take, I dunno maybe 5 or so 
>shots or something, whereas with a bow/arrow it would take 2 or 3 shots or 
>something. And I 
>noticed the new destroy sound for a skeliton, it is different.
>
>
>On Wed, 13 Feb 2008 23:48:10 -0500, Yohandy wrote:
>
>
>>well what if the monster's have a certain amount of hit points, and each 
>>
>>weapon does different damage? a shotgun could do way more damage than 
>>simply 
>>your fists or a sword. not sure how painful this would be to program 
>>though.
>>
>>----- Original Message ----- 
>>From: "Thomas Ward" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" <[email protected]>
>>Sent: Wednesday, February 13, 2008 11:43 PM
>>Subject: Re: [Audyssey] using weapons in MOTA
>>
>>
>>>Hi Bryan,
>>>I for one have to agree. If you have a sword you should be able to have
>>>unlimited or nearly unlimited use with it. Over time it might get dull,
>>>but it wouldn't be like lost after the first swing.
>>>However, I do here others suggestions that unlimited weapon usage could
>>>make the game slightly too easy. Most games have a set of checks and
>>>balances with combat. If you have bows and arrows your attacks are
>>>limited to the number of arrows in your inventory. If you have a gun
>>>like a magnum, shotgun, Uzi, machine gun, whatever your combat attacks
>>>are limited to the ammo on hand. So we need to find some sort of equal
>>>balance like that here.
>>>Hmmm... Although, some games do have a few weapons that are unlimited.
>>>In Tomb Raider Lara's Pistil, I think it is a 38, has unlimited ammo.
>>>However, while you can shoot an endless amount of bullets the pistil is
>>>a very week weapon. The Shotgun is a powerful weapon, but you only
>>>pickup 10 or 12 shells at a time. So while powerful your ammo resupplies
>>>are limited to keep you from being too powerful.
>>>
>>>Bryan wrote:
>>>>I still think weapons should be reusable. Realistically a sword wouldn't
>>>>just go away after one use.
>>>>
>>>
>>>
>>>---
>>>Gamers mailing list __ [email protected]
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>>
>>
>>---
>>Gamers mailing list __ [email protected]
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