HI there,
I still must point out that there is a distinct destinguishing attribute 
between audio and video games. The manipulation of graphics in a video game 
would quite render the necessity of high pricing IE. $50.00USD per game or 
something along those lines; as those games can have been developed over 4-6 
months by a team of 3 or 4 people thus producing 2 years solid work. 
However, an audio game may have been worked on by a sole programmer for a 
couple of weeks to months to produce a game with in comparison to the video 
games does not equate to the price. Such games as "GMA Tank Commander" are 
woth the price they are charged due to the complexity of the engine 
controlling the game and the number of people who would have been involved 
in the programming of the game. Also, if you look at the complexity of that 
game, IE. that it has, i believe 8 levels, it is well worth it.
Cheers,
Hayden
----- Original Message ----- 
From: "Damien Sadler" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 
<[email protected]>
Sent: Sunday, February 17, 2008 8:14 AM
Subject: Re: [Audyssey] my remorseful appology


> Hi,
> Apology accepted. I can understand what it's like to be the player of a 
> game
> that you don't think is worth the money. I used to be in exactly the same
> situation myself before I started developing. Why pay for this game? It's 
> so
> simple...that sort of thing. I remember four games in particular that I 
> had
> that attitude with. But since I started developing myself, I realised just
> what it takes, and in the end I bought those games that I thought were a
> complete waste of money originally.
> Regards,
> Damien
>
>
> ----- Original Message ----- 
> From: <[EMAIL PROTECTED]>
> To: "Gamers" <[email protected]>
> Sent: Saturday, February 16, 2008 8:48 PM
> Subject: [Audyssey] my remorseful appology
>
>
>> HI all
>> I'm terribly terribly sorry for my bad behavior.  My weak point is if
>> somebody made me unhappy I blow off steam on the wrong place.
>> I was so worked up about somebody who mistreated me at work, and  before 
>> I
>> could realize what i was doing, I went blow off steam and I jumped down
>> on  innoscent people.
>> well damion, its your game. its your decision what to charge for it. It
>> was totally unreasonable of me to jump down your neck without even trying
>> the demo.
>> because others on the list said that ace fire doesn't have any replay
>> value, I just went on stressing it further.
>> Now I also see your point, you spent lots on sound effects and you spent
>> hours creating it.
>> bavisoft's titles is also pricy and they too don't have replay value, so
>> its each company's decision how much replay value to add to a game and
>> what to charge for it.
>>
>>
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>
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