it is only you though and a few others wanting the side scroller not a unanymous decision from everyone here
On 22 Mar 2008, at 00:30, Charles Rivard wrote: > Actually, why can't we have the new game as well as the old. The > old is > first finished, then comes the new. I'm excited about both, and I > don't see > why they can't coexist. I support Thomas in his creation of the 3D > game, > but all in good time. Complete one project that has long been > waited for, > then work on the next. Get one game out of the way, be done with > it, then > work on what's in the future. If a game is half completed, and it > was paid > for, crank it out, fine tune it through beta testing, and distribute > it. > Gamers who have not bought it yet just might do so, and those who have > already bought it get what they paid for. And, hopefully, all > supportive > gamers will continue to be supportive based on this course of > action, as he > will be aiming to please the paying customers. I am open to how my > thoughts > are unreasonable. I don't expect the game to be out in a day, a > week, a > month, or any designated time. As long as it is still being worked > on, and > effort is made to get it to those of us who are willing to wait, > that's > fine. But to seemingly drop it in midproduction is not the right > way to go. > > --- > Laughter is the best medicine. Look around you and find a dose. > ----- Original Message ----- > From: "Bryan Peterson" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, March 21, 2008 1:54 PM > Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. > > >> Wouldn't it take longer to build these features into the side >> scroller >> than >> to just do what you want and create the new game? It seems to me >> that if >> we'd have longer to wait for the new side scroller, you should >> follow your >> own star and if some people don't like it then so be it. You can't >> please >> everyone, and if you tried you'd just continue to be depressed. >> Personally >> I >> want the new 3-d game now that I've read your post about it. >> Time is an illusion, lunchtime doubly so. >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Friday, March 21, 2008 2:35 PM >> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. >> >> >>> Hi Michael, >>> Assuming I were to change my mind and make a side-scroller as you >>> desire >>> me to do you already know I can not and will not create aMontezuma's >>> Revenge clone as per my agreement with the copyright holders. As a >>> result the new side-scroller game would have to have some pretty >>> extensive changes in the game engine. Not only would the engine need >>> some major updates but all6 levels the game engine has would need >>> to be >>> rewritten from scratch. The Genesis 3D technology I am working on >>> is a >>> much more advanced engine and there are features in it that I >>> personally >>> would make the game feel more realistic. For example, in the >>> Genesis 3D >>> engine there is a grip timer. When climbing an object like a rope >>> you >>> have so many seconds to climb the rope and then you begin losing >>> strength points. After your strength goes to 0 you fall to your >>> death. >>> While I could in theory put all of these kinds of features into >>> the old >>> side-scroller engine it might be more benificial to base a game on >>> the >>> new libraries and forget about the old engine. This is more from a >>> technical common class structure for games rather than if I can or >>> can >>> not upgrade the old engine. >>> I honestly had not expected this much of an out rage over this >>> conversion to 3D, but the 3D version was just started this week. >>> It is >>> not too late to go back to the side-scroller, but it appears I am >>> not >>> going to be allowed to be creative or use my freedom of developer >>> expression in this matter. If blind gamers are going to be so >>> demanding >>> on what kind of games I will or will not produce for them perhaps I >>> shouldn't be in this business. >>> >>> Thanks. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of >>> the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
