actually i have an absolutely awsome idea, here
Claudio, can you please develop a game similar to montyzoomas revenge?
Now there's a useful and thought provoking idea, don't you think?
then tom, you work on the 3d fps version of the game, there we go, 2  
developers, 2 concepts, 2 differing projects. that way we are all happy.


On 21 Mar 2008, at 22:44, Michael Maslo wrote:

>
> Claudio:
>
> You are wrong. We need to move ahead and those babies who want to  
> stay in
> the past keep them there. Like another post said those are the same  
> ones who
> have never donated a damn dime to anything but wanted to complain  
> all the
> time. Make demands and never support anything. Claudio I know you are
> starting your own business so why don't you develop the side  
> scrollers and
> stay in the past and let the awesome developers like Tom forge the  
> future
> for us blind people.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:gamers- 
> [EMAIL PROTECTED] On
> Behalf Of Willem
> Sent: Friday, March 21, 2008 5:16 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>
> lol! So you're saying the comunity isn't interested? You are so wrong.
> ----- Original Message -----
> From: "Claudio" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, March 21, 2008 9:47 PM
> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
>
>
>> Hello thomas!
>> My question:
>> If you make games where you're happy but not the people, what you  
>> have in
>> your hand?
>> A game for you, but not for the comunity.
>> If you make games where the comunity is desinterested you can't  
>> earn mony.
>> Regards, Claudio.
>>
>>
>>
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