Hi. People will like Thomas's 3d version of mota. Not everyone, but by the sounds of all the things that can be done with it those who aren't discontent and maybe even those, will likely find the game a good one. You won't get or shouldn't be able to get Thomas to write a game he doesn't have the urge to write, it's, as he described, like being punished by doing something rediculous, 500 spelling words. Think about it this way. What would you do in Thomas's position? Whether you want or don't want something isn't something you can change, now imagine you spent the last year and a half developing a game that you took off the hands of another developer. At that time, the game wasn't close to publishable. You worked your butt off, you figured out all the code that developer who originally developed the game used, that's not an easy feat by the way, especially because the original developer didn't use very good commenting. This means Thomas had to figure out what the developer of the original uncomplete game meant by calling this procedure in his code, and then he had to figure out what that procedure was before he could make use of it when he continued development, etc. This could be understood to cause many headaches and small progress for hard work. In spite of all this, he prevailed, he up and had a game in beta for the public, a game which me and you downloaded and enjoyed demonstration versions of, he put a game on our computers that we, excluding me, paid for to a different developer. Thomas took that game you paid for and finished it for you, almost. But, suddenly, someone else comes in and asks Thomas questions about his game, stating it had certain similarities to their own game which they had developed and stopped developing a few years ago. Someone whom had him change his game so it wasn't similar to their own, undoing all of that work he went through to get off the ground with This James NOrth's uncommented code structure in the first place, undoing the progress Thomas made for you in the first place. Now he's got to be sick of it. By now he should be making appreciatable progress on the game, appreciatable to himself anyway, however, that progress was stopped and set back by another developer who didn't want him copying their stuff. Now it can be said that Thomas can be understood to have put many hours, probably more hours than I would ever spend on anything, let alone a game that some other developer didn't bother to comment, for nothing, nothing. That developer who had Thomas redo the game undid it and made all that time Thomas put into the game worthless, except for one thing. Thomas is bound to have learned lots of valuable things about coding during the time he worked on Monti that he can now use in future projects for enhancements. However, being set back on a project like that wouldn't make one feel any better about getting it completed, hopes dashed for the developer too. Think about it, those of you discontent with Thomas's decision to drop the project and turn to something different, he's doing what he should do, he's done waisting time and energy, even if from now on he could make progress because he's out of that little problem of the game just nicking another game in similarity enough so that that game's developer questions him on it, he's burnt out, there's the words, burnt out, on volunteer work too. Have some simpathy, play monti beta and super liam and mario brothers and, if you feel that getting a 3d version of what you payed for instead of the 2d you were intending to buy, remember that you bought that from another developer who cashed his chips and quit, you're still getting a curtacy, still getting something fr your money even though that developer you baught the game from quit. If you get Thomas to work doing something he's not wanting to do any more, you're causing his life to be less than it should. You are aloud to quit your job any time you want, at least if you want to face the consequences, no pay.
Have some simpathy for this situation and, if you feel you really are out some money, put up with it, you could have been out that money when James North quit, so you'll not be out anything now, except you can still play Monti beta that Thomas did manage to put out, if you find a copy of it somewhere. Those of you who did purchasing after James North quit and handed Monti over to Thomas, you still get Monti beta, if you can find a copy of it somewhere, and, on top of that, you still get something different than what you paid for but still worth it, in general if you at least don't feel it's worth it to you. We're all humans and humans live lives, and the smart humans live lives the way the want to, I know I do. Have some mercy and let this particular hitch slide, you'll still get a game for your money, and, on top of that, the developer of this particular game will be living the kind of life they want to live during the development. TToo many self sentered people in the world, I know I'm one. However, I wouldn't be disappointed if Thomas did this after I'd paid for Monti, for two reasons, 1. I'd also be content playing the 3d version of mota, 2. I'd see this situation from Thomas's point of view as soon as I heard that He had been forced to undo a large portion of the development he had just been about to be able to stand up and stretch and say he had completed, except, you never complete a programming project. Now I can't say anyone's self sentered in this situation, because they did pay money for what they wanted, but I can still feel that way. Do your good deed for the year, or all of your life, what ever in letting this particular project go in it's new direction. Someone sometime in the future will come up with another good side scroller, who knows, it might be me, or it might not. As for games mirroring those available to sighted people? I never did cair about that, as long as I had some good games to play, and I do have some good games to play. Original Message ----- From: "Claudio" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, March 21, 2008 3:47 PM Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. > Hello thomas! > My question: > If you make games where you're happy but not the people, what you have in > your hand? > A game for you, but not for the comunity. > If you make games where the comunity is desinterested you can't earn mony. > Regards, Claudio. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]