That actually sounds more fun than Monte. To be honest I wasn't sure if I was going to even try the new game but you've caught my interest with this whole Egyptian angle. It almost makes me think of the Super Nintendo RPG Illusion of Gaia. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, March 22, 2008 6:59 PM Subject: [Audyssey] My responce to Michael Feir.
> Hi Michael, > I have read your email and find myself for the most part agreeing with > you about work ethics, sticking things through to the end, and trying to > follow through with promises made. It was both my promises as well as > the fact I took pre-orders in December why I have changed my mind and > have decided to begin work on a new side-scroller with a treasure > hunting and archeology type theme to replace Montezuma's Revenge. > In your email it is quite clear you are disappointed about the fact > Montezuma's Revenge was canceled. I also recognize your desire to have a > side-scroller as close to the original Montezuma's Revenge idea as > possible. how ever, as you know I was recently asked to take the > Montezuma's Return game down do to copyright issues and to cease and > desist from producing that type of game. Rather than argue with the > copyright holder's demands I agreed to meet all of their terms. If it > hadn't been for that major set back the game would probably be nearly > finished by now. > I certainly can not promise you a Montezuma's Revenge game, but perhaps > I can create a side-scroller of equal value that will be satisfactory to > you and others that were so hoping for Montezuma's Revenge/Montezuma's > Return. About the best I can do is try and deliver another high quality > side-scroller with action, adventure, and of course treasure hunting. I > honestly don't know if you will like it or not, but all I can do is try. > One of the ideas I am considering for the new side-scroller is changing > the location of the game to ancient Egypt. One of the reasons for the > change to Egypt is I have always liked he Egyptian type enemies like > bats, mummies, snakes, scorpions, crocodiles, etc that are popular in > games about Egypt. The gods and goddesses of Egypt make very cool > enemies or bosses. > Another very good reason to think about Egypt is in more contemporary > times archeologist's have discovered the Egyptian jewelers had access to > some kind of low voltage electric power in order to create electroplated > jewelry. Like the Babylonians the ancient Egyptians may have used dry > cell type badderies filled with fruit juices and a copper rod to produce > electric current. The reason this is important is in the Montezuma's > Revenge games there are electric fields that would have been beyond the > Aztec's technical means, but the ancient Egyptians may have had the > technological ability to use dry cell batteries to power some kind of > electric trip wire as a trap. > Then, of course there is the entire science fiction and pop culture > things to think about. Many authors have inferred that the ancient > Egyptians are descendants of an alien race or people from Atlantice. The > movie Star Gate made an interesting theory that Egypt had been > controlled by an alien race that had gated to Earth thousands of years > in the passed and then the gate was closed on our end and was berried > until it was rediscovered in modern times. Then, there was that > television series where the family was visiting the pyramids of Egypt > and then got transported to another world through some interplanetary > gate. The movies Mummy and Mummy Returns has certainly turned your > classic Mummy creature into a cool and awesome enemy to fight. What I am > saying these are the kinds of things I would like to hope to explore in > my new game if I can without reprisal. > About the only thing the new side-scroller will have in common with > Montezuma's Revenge is you will still be gathering jewels, gold coins, > climbing ropes, avoiding fire pits, but the rest of the game is bound to > change and take a different direction as i create it. As the game's soul > developer I do feel I have the right at least to come up with a good > story line and create whatever monsters and characters will fill the > game world. I don't feel I should be bound to a game like Montezuma's > Revenge now that I have been asked specifically by Utopia not to do so. > In short I am truly sorry I was unable to deliver on Montezuma's > Revenge. However, now that I have agreed with Utopia to cease and desist > on that title I have to come up with something new. At first I had hoped > a 3D FPS game would satisfy you and others. Apparently that idea failed. > So I am back to square one, thinking of a new game, that is a > side-scroller. Unfortunately, I can not deliver the side-scroller game > you ordered, but maybe I can deliver a side-scroller you can except as a > substitution. > Thanks. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
