roflrofl!
keep it up phil
imanine if tom actually made the game like that

On 3/22/08, Yohandy <[EMAIL PROTECTED]> wrote:
> hahahaha! Love it man!
>
> ----- Original Message -----
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, March 22, 2008 10:02 AM
> Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge
>
>
> > Games we'd like to play.
> > Tom Ward's Revenge
> >
> > Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and
> > exciting
> > fast action side-scroller from USA Games Interactive.
> >
> > Eight years ago a California programmer invaded the once great accessible
> > game market Empire, captured the majority of game sales, looted the
> > customers of their gold and gems, and crushed the spirit of other game
> > producers. Those who rebelled were put to shame, and those that remained
> > were enslaved. Yet, the California programmer had not finished his Aztec
> > game.
> >
> > Almost instantly myths and legends began to circulate among the unwary
> > customers that the Aztec game was finished. There were offers of
> > pre-release
> > discounts and many of the customers believed that the game would be
> > released
> > soon. A game purchase would grant the bravest of game players a sneak
> > preview. But years passed, and the game was all but forgotten. Other games
> > grew up to cover thoughts of the Aztec game, and it fell into ruins.
> > Scholars had speculated that the Aztec game was a myth made up by the
> > California programmer  until it was restarted in 2006 thanks to USA Games'
> > modern programming knowledge.
> >
> > Immediately upon the source code transfer world renown game producer, Tom
> > Ward, set out to finish the game code. Days after reaching the conclusion
> > that the source code could not be completed, Tom started a new game from
> > scratch.
> >
> > Two years later an attack of vicious lawyers made even this new version
> > unpalatable.
> >
> > Tom decided it would take too long to start the game over and thought it
> > would be easier to do a different game, but complaints from customers has
> > forced him to reconsider his decision.
> >
> > So finally Tom Ward has his revenge and Angela Summers, has decided to
> > reveal who she really is and enter the Aztec game of death as the first
> > transvestite accessible game character.
> >
> > In this demo you will be able to explore your female qualities while still
> > having the body of a male.
> > A long the way she will gather dropped clothing, collect precious diamond
> > earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> > bottles, recover lost falcies, and must over come the most dangerous item
> > in
> > the Temple Of Death, boxes of chocolate.
> >
> > You must skip, hop, and flounce through 12 action pact levels filled with
> > mystery and danger. You will climb stone staircases, find gold and silver
> > keys, unlock ancient stone doors, locate hidden passages and treasure
> > rooms,
> > navigate over lava pits, avoid rolling boulders, jump over swinging
> > blades,
> > avoid falling spikes, swim across under ground lakes, climb swinging
> > ropes,
> > while trying to keep her makeup fresh and her wig on straight.
> >
> > Assuming you are able to over come these horrors you will be put to the
> > ultimate test. Deep inside the Temple of Death the California programmer
> > will face you in combat. Will you be able to defeat the dreaded James
> > North?
> >
> > Smiles,
> > Phil
> >
> >
> > ---
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>
> ---
> Gamers mailing list __ [email protected]
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