Hi Claudio,
If I might can I offer a bit of advice? As a new developer your 
reputation is at stake, and the last thing you want to do is give your 
customer base a wrong impression of you. Coming out and asking for money 
to get started is, well, not a great way to incurrage investers into 
your new game company. This is by no means a flame, but I want you to 
think of a couple of points below just for some consideration.

1. As a result of being a totally new programmer you have no history 
with the blind gaming community. No one has had a chance to sample any 
game titles from you, seen how well you program, if you make interesting 
games, etc. In short you haven't had a real opertunity to prove yourself 
to everyone.
2. When you ask a community such as ours to pay for the Basic 4PPC 
compiler it says to a lot of us you aren't going to be able to license 
quality music and sounds for your games. I have spent almost $300 on 
sound effects and music for my Tomb Hunter games so far and that is six 
times the price of that single compiler. Granted I was helped by selling 
Montezuma's Return, but the fact of the matter is if you want 
professional high quality sound effects you need a lot more cash than 
the $54 for the Basic 4PPC compiler. That puts a lot of doubt in my mind 
if you are  finantially equipped to do production quality audio games.
3. I apologise if this seams sinical, but there are lots of free 
alternatives out there such as C++, Java, Visual C#, etc with a huge 
amount of free documentation out there for free. Every time I have 
attempted to interest you in a more low cost solution you say, "that 
isn't for me." Ok, that is fine, but think of this. The fact of the 
matter is you don't have the money to invest in Basic 4PPC, and maybe it 
is time you look at more low cost solutions to get your feet wet in 
programming. To quote an Americanism, "beggers can't be choosy."
4. As a fellow programmer I can see you are really struggling to 
understand something as simple as Visual Basic. As programming languages 
goes VB  is an extremely easy programming language to learn, and if you 
can't grasp a language like Visual Basic your definitly not ready for 
full production games. Visual Basic is called that because it is a basic 
language, light on syntax, rules, and lacks more of the advanced 
features of C Style languages. It is very very basic.
5. Every time I begin taking on a programming student I incurrage them 
to learn a C or C style language. Have you ever stopped to ask yourself 
if there might be a practical reason for that?
Besides my own personal preference for C style languages like C++, C#, 
and Java there is a very practical reason for choosing as I do. The 
professional game world uses C++ for the majority of games, code 
examples, and is filled with C++ programmers. If you were wishing to 
join a mainstream game development list for help you would litterally 
have to speak their language. In this case showing a code example in C++ 
or similar would get the most help.
For example, not long ago I got and read a book on advanced A.I. systems 
for computers. Guess what?
The entire book was full of
code examples in C++. Had I not had even a basic grasp of the language I 
would have gotten nothing out of the book. As I have had both experience 
writing and reading C++ source the code examples were of help to me. If 
I was only a Basic programmer I wouldn't have gotten anything out of it.
6. I really do not mean this harshly, but many of us on this list are 
going through financial difficulties ourselves. Here in the U.S.A. the 
country is going through a financial period of massive inflation. The 
value of the American dollar is falling, gas prices have sky-rocketed 
out of control, utility bills have gone up, basic house hold needs have 
gone up in price, and everyone I personally know is in a bit of a 
financial crunch of one kind or another. Whoever takes office in 2009 is 
going to have one dandy of an economic mess to clean up after 8 years of 
what boils down to incompitence and mismanagement of physical 
responcibilities.
Anyway, to the point with things as they are I don't know of anyone who 
has money to spend on donations or investments in an unknown company 
without a really good reason to do so. Things are tight enough as it is 
for some of us in the U.S.A. let alone spending out an extra $54 we 
could use for public transpertation or something else that is a necessity.

Claudio wrote:
> Hello all!
> Currently I am learning "basic 4ppc" and i am very happy to say "it gooes 
> on!"
> I am looking forward and i am thinking that it is possible for me to create 
> games with this  language!
> Thanks also to Louis Bryand for his very helpfull emails and for his help.
> We only have one problem that might very inpossible.
> The mony!
> If you have the energi to make things and if your only problem is the "mony" 
> it is a very grand opstakle!
> Again guys, if anyone here is willing to help me and if anyone here want do 
> that, then he can go to my website and donate!
> My problem is:
> If I don't get mony, i musst stop learning and i musst switch  to "vb" or so 
> and it will be very hard for me to stop learning this language.
> Vb isn't the language for me, but i'll try to install all components on my 
> system because if we don't get any donates I musst switch!
> Please note, what we need isn't a million or so.
> What we need is only 54 dollars for buing the invironment.
> Ok guys, it's now in your hand and it is now your decision.
> What I can do is looking, and learning.
> It is my dream to make games accessible for windows mobile smarth fones but 
> if I don't get any supports from the other side it isn't possible.
> I'll let the spend point open until sathurday.
> After that i close it and then I'll look for another possibility.
> Regards, Claudio. 
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [EMAIL PROTECTED]
>
>
>
>   


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]

Reply via email to