Pants equals bad, smelly and generally rubbish. I suspect this is an 
englishism, the way ornary is strictly Us.

Beware the Grue!

Dark.
----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, April 07, 2008 10:46 PM
Subject: Re: [Audyssey] we need your help!


> What is meant by being "utterly pants"?  That's one I've never heard 
> before.
> Thanks.
>
> ---
> Laughter is the best medicine.  Look around you and find a dose.
> ----- Original Message ----- 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Monday, April 07, 2008 11:05 AM
> Subject: Re: [Audyssey] we need your help!
>
>
>> Agreed tom, clarity is very necessary, and I've certainly encountered
>> people
>> with such accents at my un (though as I said, not counting my russian
>> friend).
>>
>> In fact, I would not use someone with a highly pronounced newcastle 
>> accent
>> (a jordy accent as it's known up here), in a game because unless your 
>> used
>> to it, it can be slightly uninteligeable.
>>
>> My main disagreement was with your example of topspeed 2 as being unclear
>> and unatmospheric, ---- personally I didn't have a problem with the voice
>> in
>> the game, and I actually felt the european English gave things a nice
>> Grandprix type atmosphere, sinse I personally always associate 
>> motorracing
>> with continental europe.
>>
>> the fact that I'm utterly pants at racing was my main obstacle in 
>> topspeed
>> 2.
>> I also didn't find the accent there unclear at all.
>>
>> Obviously though, there's going to be a fair amount of individuality in
>> this, and I will admit I generally prefer humans to synths, ---- unless
>> they
>> are very bad human voices, or very good synths such as the scansoft
>> voices.
>>
>> Beware the Grue!
>>
>> Dark.
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, April 07, 2008 6:41 PM
>> Subject: Re: [Audyssey] we need your help!
>>
>>
>>> Hi Dark,
>>> Well, my issue with accented English was more to do with clarity rather
>>> than to do with acting and context. By all means if you have need of a
>>> Russian spy like in a James Bond type setting get a Russian to play the
>>> part  as it will sound more authentic. If you are doing a game on World
>>> War II and you need a person to play the part of a German officer then
>>> by all means get someone with a Germanic accent. Accent really depends
>>> on the type of story or setting being told.
>>> One of my friends, Silvia, was from Germany, and she was pretty clear.
>>> Her English was very clear and her accent was not very strong. However,
>>> I did meet others in college who had very broken English and a very
>>> thick accent of their native language and it was difficult to always
>>> piece there words together with the accent and broken English. That
>>> would not be good in a game.
>>>
>>> Dark wrote:
>>>> I must admit, I disagree with you here tom.
>>>>
>>>> It's probably something to do with being English and getting lots of
>>>> american films, tv etc, but I have no problem with accents so long as
>>>> the
>>>> speech is understandable.
>>>>
>>>> One of my very best friends is russian, and though she's lived in the 
>>>> uk
>>>> sinse she was twelve, she stil has a noticeable russian accent, ----
>>>> actually if I ever need a female barbarian warrior for a game I was
>>>> going
>>>> to
>>>> ask for her voice tallents (a roll she'd fulfill very well, though
>>>> slightly
>>>> type cast, lol!).
>>>>
>>>> Obviously there is situational type casting, ---- afterall if your yee
>>>> old
>>>> arthurian England knight is speaking with a German accent, there's
>>>> something
>>>> wrong, but generally I don't mind.
>>>>
>>>> In fact, ---- appologies for saying, but i find American accents in 
>>>> very
>>>> Arthurian or tolkeen like fantasy slightly incongruous. Not off
>>>> putting, ---
>>>> I'd just prefer an English accent in that context given the choice 
>>>> sinse
>>>> it
>>>> seems to go with the genre for me, ---- the way a very English cowboy 
>>>> in
>>>> the
>>>> old west would just sound wrong.
>>>>
>>>> I fully agree with you on the clarity issue though, if an accent is so
>>>> pronounced as to be unclear to non-natives of that accent, it's not
>>>> going
>>>> to
>>>> be great in an audiogame.
>>>>
>>>> beware the Grue!
>>>>
>>>> Dark.
>>>>
>>>
>>>
>>> ---
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>>
>>
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