I'd love an endurance match as well.
----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, May 14, 2008 2:32 PM
Subject: Re: [Audyssey] judgment day survey


> Hi Liam, here are a couple of trophy suggestions.
>
> Ather's headache: defeat the supreme commander without being hit once.
>
> Sattelite dish: Destroy the sattelite with a %100 accuracy rating.
>
> failed at final hurdle: Be killed by Supreme commander Ather.
>
> Early bird: play the game at 5.00 am.
>
> Lonely hearts: play the game on feb 14th.
>
> gunless: use only rockits and nukes hitting each targit, then being
> destroyed when they run out.
>
> Ammo waster: complete the game with below %25 accuracy.
>
> As for minigames, I do really enjoy the fight against the supreme
> commander, ---- how about an extended endurence against either the
> hovercraft or satellite or both?
>
> For theme's sake, you could have this set up as a training exercise in
> preparation for your next attack.
>
> also, I really think X1 should make an appearence, ---- just because he's
> cool, especially if he shared the stage with Ather, ---- an arguement
> betwene those two would be quite amusing to here, ---- hay, maybe you 
> could
> make a gofers style minigame, ie, hitting targits as fast as possible when
> they pop up, , but have X1 and Ather as the gofers, with them increasing 
> in
> speed?
>
> I'll deffinately look forward to the new version.
>
> Beware the Grue!
>
> Dark.
> ----- Original Message ----- 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, May 13, 2008 9:41 PM
> Subject: [Audyssey] judgment day survey
>
>
>> ok.  so I've recently picked up the jd source code and I've wanted to 
>> make
>> some changes and enhancements.  Of course ifyou've never played judgment
>> day, it would be a grand idea to head over to www.l-works.net and give it
>> a try.
>>
>> 1. What features do you like most about judgment day.
>> 2. on the flip side, what features do you like the least in judgment day.
>> 3. if you could add any feature big or small.  What would it be and why.
>> 4. what are your views on the demo.  is it too short, is it too easy, 
>> does
>> it need more things in it?  or is it fine just the way it is.
>> 5. There is no number 5
>>
>> any comments are apreciated, and it's my plan to release a patch 
>> hopefully
>> by the end of next week with some updates.  And hopefully with in a few
>> months I'll be giving the game a complete overhall.
>> ---
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>
>
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