Its just a suggestion. It'd be cool if it got put in, but I'm not expecting 
it since its probably beyond the scope of the work he's willing to put into 
the game.
----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, May 14, 2008 6:21 PM
Subject: Re: [Audyssey] judgment day survey


> Interesting, but how hard would that be to code? And how long would such 
> an
> enterprise take? We have to look at what Liam's willing to do here.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "Shadow Dragon" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, May 14, 2008 6:02 PM
> Subject: Re: [Audyssey] judgment day survey
>
>
>>I don't have any ideas for trophies, but it'd be interesting to see 
>>further
>> ground attacks on the base. Example, more bonus games. Maybe the bonus
>> games
>> could be like a secondary mode, as in you paradrop into the base, then 
>> you
>> have to fight your way through the base into the weapons room or even 
>> make
>> it MGS style where its a stealth mission but you can still engage the
>> guards
>> if you get caught, then you collect weapons, then go to another part of
>> the
>> base, etc. Could be kind of like an overworld thing with a ground battle
>> at
>> the end, either ather or some other general in his army. Would add more
>> replayability to the game.
>>
>>
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