Yeah, we'd need voice actors. We could use Sapi for the menus and things though. As for MM, I myself never actually played the game since it wasn't as accessible, but I remember my brother and sister played it a lot when my brother borrowed it from his girlfriend. It was a lot of fun since while you were solving all the uzzles you also had to watch out for Edna Edison, the lady of the house. She'd throw you in the dungeon if she caught you, and while you could get out it was sometimes tricky. But I liked how the difficulty or ease of the game varied depending on who you had in your party. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "MissWings" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]>; "Gamers Discussion list" <[email protected]> Sent: Monday, July 14, 2008 8:41 PM Subject: Re: [Audyssey] Maniac Mansion?
> Having never played it when it was around I couldn't compare any game that > happens to come around with the original, but it sounds like something I > would've liked to try out for sure. You'd probably have to get people to > do the voices, and not having any experience with programming I don't know > how hard it'd be to program, but it sounds like an interesting game. I'd > probably buy it just to take a look at it and see what all it was about. > > MissWings > > At 08:56 PM 7/14/2008, Bryan Peterson wrote: > >>Hi all, >> Over the past few days I've been browsing Wikipedia looking at their >> info on old NES games I used to play or watch my siblings play. There are >> quite a few games that I'd forgotten about but was reminded of during my >> search for others. One such game was Maniac Mansion, developed by Lucas >> Arts originally for the computer but later ported to such systems as the >> old NES. Just a little while ago I got to thinking about how easy or hard >> it would be to create a game like that for the blind gaming market. >> Technically it might be fairly easy since it uses a point and click, >> menu-based style of gameplay like in the Bavisoft games. You click a verb >> and then an object or person. You might have the usual verbs like take, >> use, talk to and stuff like that. So you'd click, let's say Use Toilet. >> If you made a logical combination you would perform the action. >> But Maniac Mansion was very much a humorous title. The premise was that >> a mad scientist, Fred Edison, lived in a mansion with his wife Edna and >> his son Ed. Twenty years ago a sentient, alien meteor crashed near his >> house and took control of his mind. It decided to use Fred to invent a >> machine to steal the brains of the young people of Earth. That's where >> you came in. You played as Dave, a college kid out to rescue his >> girlfriend Sandy from the Edisons' mansion. But you couldn't do italone, >> so you enlisted the aid of two other friends, whom you'd choose from a >> roster of six at the start of the game. Each characer had his/her own >> strengths, weaknesses and even their own plot, which made the replay >> value of the game extremely high. On your quest you could meet all the >> whacky characters who called the mansion home. It was extremely puzzle >> oriented but at the same time there was all kinds of weird stuff you >> could do just for fun. One infamous thing was the ability to steal the h >> amster belonging to Ed and microwave it. ou could then give it to him. >> Of course since he would ultimately prove to be your best hope for >> completing the game, you probably wouldn't want to do that. Personally I >> liked the idea of playing doorbell ditchers with him. >> But I got to thinking that it'd be neat if someone decided to create a >> game similar to Maniac Mansion. We've got plenty of the Interactive >> Fiction style of game, which certainly seems to fit what Maniac Mansion >> is, but nothing quite so enjoyable. So I thought I'd start this thread >> and see who all remembers that game and what the general feeling would be >> about an audio game in tat same style. >>Time is an illusion, lunchtime doubly so. >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] >> >> >> >> >>-- >>No virus found in this incoming message. >>Checked by AVG. >>Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 >>6:49 AM > > > -- > No virus found in this outgoing message. > Checked by AVG. > Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 > 6:49 AM > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
