Thank you Tom.

I would like to see All in Play do some more card games.
Such as Gin Rummy and trump games like
Hearts and my favorite Euker.

Monopoly, has been banged around for some time and other board games.
Boards game could be done, but joining them is the real issue.

All in Play has its new game for those like word games.
That cool and they are trying to put out other then cards games.

What I like to see is more casino games.
There where the sighted and blind can play casino games  and the one that I 
would want for is Craps.
The do not yet have a dice game yet and Craps would be so cool.
Players would have turn at their chances to roll, while others can place 
their side bets.

Lastly what about a horse racing game.
I am down the road wanting to test out a game for horse racing to see if my 
text reader can handle it.
But if All in play makes one instead of tables there can be tracks.
Where gamers place their bets.  Then the race with bot horses race with 
sound effects.
You can even have gamers own horses.

Any commets on these ideas please create a new tread.
Crashinsted
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, August 13, 2008 8:10 AM
Subject: Re: [Audyssey] Accessible Uno game with human players


> Hi Jim,
> Actually, in this respect each client of the game can work independantly
> from each other. For example if I press the 1 through 0 on my keyboard
> to see what cards are in my hand Sapi would announce only my cards, in
> my hand, and not brodcast it across the network to the other players. It
> would only brodcast to the other players if you specifically designed
> your game to announce to each player what I was doing.
> About the only thing that would need to get broadcast to the other
> players is that player 1, Tom Ward, has drawn a new card, discarded an
> old card, or I played a card and the new face up card on the deck is 9
> green or something like that. In this respect it isn't much different
> than writing for a computer player except you are taking out the A.I.
> part and allowing real human players to make all the decisions.
> I know none of your games are network playable,and why you have drawn
> the wrong conclusions here. However, I just thought I would point out
> that what Ann wants is certainly doable from a programming standpoint,
> and that not everything done in a network game is broadcast to everyone
> else unless the developer makes it do that. Smile.
> Cheers.
>
> Jim Kitchen wrote:
>> Hi Ann,
>>
>> You know other than on line like at AllInPlay, I am not sure how one 
>> would write any multiple player card game.  You know because I don't know 
>> how one could hear what their cards are without everyone hearing them. 
>> Pretty much the same thing for allot of multiple player games like that 
>> like Clue, battleship etc.
>>
>> BFN
>>
>>      Jim
>>
>> if you want someone to keep a secret, keep it yourself.
>>
>> [EMAIL PROTECTED]
>> http://www.kitchensinc.net
>> (440) 286-6920
>> Chardon Ohio USA
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>
>
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