Yeah, also the one for n64 isn't bad iether. I haven't played the gamecube version, though. What differences in accessibility are there?




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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio ----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 26, 2008 8:50 AM
Subject: Re: [Audyssey] Mainstream games


Super Smash Bros. Melee is also fairly plyable as long as you consider the
fact that you often have the environments of each arena working against you
as well as your opponent's attacks. I own it and I've been playing it for
about five years now.
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers
Discussion list" <gamers@audyssey.org>
Sent: Friday, September 26, 2008 8:33 AM
Subject: Re: [Audyssey] Mainstream games


Hi Lindsay,
I guess it really depends on what you view as accessible, and how much
work you are willing to put into practicing the game to make it playable
by you.
For example the fighting games like Mortal Kombat are all fairly
accessible once you memorize the menus, and have another blind or sighted
gamer walk you through it a couple of times.
The WWE wrestling games like WWE Smackdown vs Raw are accessible once you
learn the different moves, sounds, and memorize a few things. Brandon Coal
has a podcast around somewhere on WWE Smackdown VS Raw, and it is a great
introduction into the wrestling games for the PS2 and PSP.
The Tomb Raider series of games I really like aren't accessible as such,
but can be played with some sighted asistance. I have however discovered
some tips and tricks that helps me get around in the games. For example,
as long as I keep Lara Croft in walk mode I won't fall off of ledges,
buildings, etc. I can walk her right up to an edge, she will stop, and
then I can use the reverse safety drop command to safely turn her around
and have her drop to the ground below. It took me lots and lots of
practice. As far as jumping over stuff I try to time the jump by counting
the time I have Lara in the air. Still some guess work involved, but I can
usually do it if I am consistent about counting the time. I wouldn't
recommend something as complex as TR for your first PS2 game.
Like I said if you really want something somewhat easy to learn and play
try a fighting game like Mortal Kombat or similar as a start.  Those you
can get the hang of fairly quickly. As for other games I suggest renting
them and trying them out before you actually buy it to see if it is
somewhat playable or not.


Lindsay Cowell wrote:
What mainstream games are accessible for blind people?
lindsay Cowell



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