That'll probably change. According to the MKast, which is a new MK dedicated podcast they're publishing now, the dev team is hiring professional voice actors for the game.

----- Original Message ----- From: <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 26, 2008 6:14 PM
Subject: Re: [Audyssey] Mainstream games


The only gripe I have about that is MK isn't very famous for its voice acting. lol. ----- Original Message ----- From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 26, 2008 1:50 PM
Subject: Re: [Audyssey] Mainstream games


Here's some interesting news on the mk DC game. From what I've heard and some speculation as well, the MK story mode will be totally accessible. you'll basically pick a character to start it off with, then you just fight different characters and the stoy mode will progress with cutscenes etc. pretty neat if you ask me.

----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, September 26, 2008 10:33 AM
Subject: Re: [Audyssey] Mainstream games


Hi Lindsay,
I guess it really depends on what you view as accessible, and how much work you are willing to put into practicing the game to make it playable by you. For example the fighting games like Mortal Kombat are all fairly accessible once you memorize the menus, and have another blind or sighted gamer walk you through it a couple of times. The WWE wrestling games like WWE Smackdown vs Raw are accessible once you learn the different moves, sounds, and memorize a few things. Brandon Coal has a podcast around somewhere on WWE Smackdown VS Raw, and it is a great introduction into the wrestling games for the PS2 and PSP. The Tomb Raider series of games I really like aren't accessible as such, but can be played with some sighted asistance. I have however discovered some tips and tricks that helps me get around in the games. For example, as long as I keep Lara Croft in walk mode I won't fall off of ledges, buildings, etc. I can walk her right up to an edge, she will stop, and then I can use the reverse safety drop command to safely turn her around and have her drop to the ground below. It took me lots and lots of practice. As far as jumping over stuff I try to time the jump by counting the time I have Lara in the air. Still some guess work involved, but I can usually do it if I am consistent about counting the time. I wouldn't recommend something as complex as TR for your first PS2 game. Like I said if you really want something somewhat easy to learn and play try a fighting game like Mortal Kombat or similar as a start. Those you can get the hang of fairly quickly. As for other games I suggest renting them and trying them out before you actually buy it to see if it is somewhat playable or not.


Lindsay Cowell wrote:
What mainstream games are accessible for blind people?
lindsay Cowell



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