well in miriani you could jump from anywhere and i if you couldn't you would automatically use the jumpgate. when you die well your objects seem to vanish, and even if you are waring say a com unit the game says you have nothing. At 01:53 p.m. 12/10/2008, you wrote: >it's decent, yes. >I've known mike for a while, and can't say much about his coding skills. >What I can say, though is the staffing needs improvement. >There was a coder, tristan, for a while who has basically coppied all the code. >This will be denied, but they were both banned from miriani, and the hell >admins hate them. So, the idea of payback is to make this mud, which kinda >sorta mirrors the two. >So, in answer to your question, staffing changes would be my first thought. >Second, last time I was there, there were tons and tons of rooms with "you see >nothing special." >This was my biggest complaint about miriani, at least do something besides you >see nothing special, especially if your going to use the space for the rooms. >If your going to use ideas from both games, at least add some origenality to >it. >The cameras sitting in every room look horribly like hell. I can't say much >about the space interface, as I haven't seen it. > > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >----- Original Message ----- From: "Matheus" <[EMAIL PROTECTED]> >To: <gamers@audyssey.org> >Sent: Saturday, October 11, 2008 6:48 PM >Subject: Re: [Audyssey] MUD Ideas > > >>yea tyler the mix will be very very cool if the style changes, the idea >>is realy realy good. >>-----Mensagem original----- >>De: "Tyler Littlefield" <[EMAIL PROTECTED]> >>Para: "Gamers Discussion list" <gamers@audyssey.org> >>Data: Sabado, 11 de Outubro de 2008 18:45 >>Assunto: Re: [Audyssey] MUD Ideas >> >>ah, I forgot the combination of hell. >>Great mix, huh? >>Futuristic with... what genre is hell? Toating guns and knives and killing >>things, doing drugs, raping. >>It doesn't look as bad as cosmos, that cloned miriani to the message, but >>it's pretty close. >> >> >>Thanks, >>Tyler Littlefield >>Visit tds for quality software and web design: >>http://tysdomain.com >>skype: st8amnd127 >>aim: st8amnd2005 >>msn: [EMAIL PROTECTED] >> >>----- Original Message ----- >>From: "floodmaker" <[EMAIL PROTECTED]> >>To: <gamers@audyssey.org> >>Sent: Saturday, October 11, 2008 6:41 PM >>Subject: Re: [Audyssey] MUD Ideas >> >> >>>sorry ryan but this is true. >>>humanitymoo can stay much,much better. i'm saying it bekause this moo is >>>still, how you say, new and this maybe changes. >>>but actualy, i stop playing it bekause it's a mix of miriani with hell >>>moo. >>>it can,yes, stay better if you change some commands, the style of >>>control the ship, put different classes of star ships, many types of >>>guns and realy considder combat ground and space combat with lots of >>>missions to gain experience or something like it. >>>i'll deffinately will enter more if the style is abite changed from the >>>miriani / hell. >>> >>>-----Mensagem original----- >>>De: "Tyler Littlefield" <[EMAIL PROTECTED]> >>>Para: "Gamers Discussion list" <gamers@audyssey.org> >>>Data: Sabado, 11 de Outubro de 2008 18:30 >>>Assunto: Re: [Audyssey] MUD Ideas >>> >>>I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >>>Time to face the music. >>> >>> >>>Thanks, >>>Tyler Littlefield >>>Visit tds for quality software and web design: >>>http://tysdomain.com >>>skype: st8amnd127 >>>aim: st8amnd2005 >>>msn: [EMAIL PROTECTED] >>> >>>----- Original Message ----- >>>From: "Ryan Smith" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" <gamers@audyssey.org> >>>Sent: Saturday, October 11, 2008 6:26 PM >>>Subject: [Audyssey] MUD Ideas >>> >>> >>>>Hi, >>>>A friend of mine is running a moo, which I code on, and we were >>>>wondering of any kind of unique suggestions you have. Please don't >>>>give us Miriani clone ideas. It is a space-kind of moo, where you >>>>spend most of your time on a specific planet, with several other >>>>planets, used for stranding, specialty items, and just places to hang >>>>out. We have a decent combat system, but the moo is not very expanded. >>>>You may have played it, however we had cranky, or plain old bad >>>>wizards and staff. They are all gone, and they wizards are friendly, >>>>as well as the programmers. It is similar to Miriani, but different. >>>>Money and death are big parts. Money is earned by delivery, salvaging >>>>in space, and missions. We want more jobs, one we are thinking of is >>>>metal detector on planet earth. (This moo is in the future, so planet >>>>earth is hot), on the beaches. Some features were immature, or just >>>>plain rude, due to a different admin who was dismissed, for stealing >>>>code, as well as many other reasons. If you know this person, he is >>>>gone. We are looking for just any kind of idea, anything at all. Yes >>>>there are starships, apartments, stores, stun guns, communicators, >>>>furniture, etc. If you have a specific question, feel free to ask me, >>>>and there is other staff who are on this list. >>>>-Ryan Smith >>>> >>>>--- >>>>Gamers mailing list __ Gamers@audyssey.org >>>>If you want to leave the list, send E-mail to >>>>[EMAIL PROTECTED] >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>>If you have any questions or concerns regarding the management of the >>>>list, >>>>please send E-mail to [EMAIL PROTECTED] >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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