I agree as well, to release the original Monty levels as part of a "level"
pack. Why don't we call it:
"Tomb Hunter MOTA, The Lost Levels."
--------------------------------------------------
From: "dark" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 4:38 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] USA Games News 11/10/2008
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game sounds
great, I've been wanting something decent in 2D for ages, and this is
certainly sounding good.
Presumably, sinse the genesis engine will now do 2d, when you eventually
release the engine as a game creation tool, it'll be possible to make 2D
games with it? that would be great!
You could also considder a level editer for Mota, ---- though I could
understand if either A this wouldn't be possible technically, or B, you'd
prefer to keep the game and it's elements stand alone and not have people
mucking about with it too much.
finally, I gather from your explanation that the actual structure of the
levels is redesigned, which is great! I do however stil admire the initial
level design and gameplay of the first Monti game, (I have the old 10 beta
installed on my laptop), and I was wondering if either A you could release
the levels as some kind of level pack for mota (a side quest with no plot,
just for nostalgia), or B, rename the old game to something else and
release it as is.
i really think that hard work you put in shouldn't go to waste, and while
undoubtedly the new game will be an improvement, it's also worth
remembering that the old one was good in it's way as well, ---- good
enough for myself, and many other people to pay for.
Beware the Grue!
Dark.
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