How easy would that be to program though?
----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 14, 2008 4:04 PM
Subject: Re: [Audyssey] MOTA Trailer Released!


Hi Tom,
A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them.
Phil

----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 14, 2008 5:41 PM
Subject: Re: [Audyssey] MOTA Trailer Released!


Hi Phil,
Scansoft Karen is saying gold coins. I guess your misunderstanding of what Karen is saying is not being use to hearing her Australian accent. Though, I am quite use to it since I always play using that Sapi 5 voice so I don't notice that problem as much. That said, I'd like to point out that MOTA is fully Sapi 5 compliant. So you can use any Sapi 5 voice with the game you like or own. Now, as for the monsters here is what you heard. The breaking bones were skeleton warriors falling to the ground and shaddering. The charging hoof beats and the male voices belonged to the centaurs. The female enemies with the electric lightning bolts were harpies. I shot one with a shotgun and the other with the H&K MP5. Unfortunately, do to a bug in the game you can't hear there wings flapping as they fly towards you. I don't know what is up with that, but in any case I killed them before they could get their licks in.
Cheers.


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