That is exactly why I started USA Games Interactive in the first place. I
came from a completely sighted/mainstream gaming background and found most
accessible games less satisfying. Not bad, so to speak, but just not
personally satisfying. Card, puzzle, and board games are ok, but I wanted
something along the kinds of mainstream games I was playing before I lost my
sight. So the obvious solution was to create them myself since I already was
a skilled programmer.
----- Original Message -----
From: "important" <elohee...@verizon.net>
To: "Gamers Discussion list" <firstname.lastname@example.org>
Sent: Friday, December 26, 2008 5:07 PM
Subject: Re: [Audyssey] The Tomb
Sounds great, and I'm glad to see that blind games are becoming more
advanced with more imagination, can't wait to see what you have in store
for the future.. Eloheem
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