Hi Dark,
Could you maybe elaborate a little bit on what exactly your problem is? (The command syntax of Fallthru is generally close to Textadventurese, with a few noteable exceptions such as the handling of containers and a few odd preference issues, such as take instead of get, which can fortunately be abbreviated to tk.) I have some experience in fiddling with the game and can help if necesary. I'm just not sure what exactly you're doing and what you're expecting to happen, let alone what's actually happening.
Cheers,
Zack.

----- Original Message ----- From: "dark" <d...@xgam.org>
To: <Gamers@audyssey.org>
Sent: Thursday, January 01, 2009 7:25 AM
Subject: [Audyssey] fallthrough


Okay, i've tried fallthrough, but my commands don't seem to be being picked up properly. Hmmmm, maybe Louis could do the same here as he's done for some other dos games and make the interface a bit more smooth?

either that, or I'm doing something wonky in running the thing. ditto with anacrion, though the menues there and random command history made things even more weerd.

Beware the Grue!

Dark.
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