To be honest sean, to blame lack of exploritory games on graphics doesn't
seem fair.
going back to the 80's we have examples like Metroid on the nes, and
Turrican on the Amigar which had a massive exploration focus despite being
A, graphical and B, symple.
Now, graphically, while as Tom's artical suggested there is indeed a bit of
a surfit of "kill everything" games, ---- and I don't just mean action, i
mean roleplay grinding, there are stil examples, ---- for instance the
recent witcher series (which many of my rp orientated friends are pleased
with), which have this factor, ---- though it is getting to the stage where
you have to specifically go out and look for those sorts of gamesor series,
rathern than just expecting it.
Claiming the graphical medium does not have desired elements which occurred
in a few good old text adventures just doesn't make sense, ---- heck, my
brother has bought all of the Phenix right games for the Ds, which are no
holds bard interactive fiction mystery games with a graphical user
interface.
As to the tech topic, ----- I really don't see how technical expertees
relates to gameplay at all.
I myself do not find information technology interesting in it's own
right, ---- or at least not more interesting than any other subject, and
when compared to astro physics or biology for interest value, probably less
interesting.
i only really became interested in computing, ----- as I believe Michael
said, at the age of 18, principley because I had obtained the D&D manuals on
Cd and wanted to work out how to read them, which required me to find out A,
how to access files from a Cd, and B, how to load different sorts of text
file formats in programs other than word.
From that point i've generally worked on a basis of "i wish to do X, so will
work out how to do X" which is I believe what your saying.
If there is a convenience factor in installation and configuration, it's
just an improvement in the technology.
There will always be people who know how to program seriously, just as there
will always bee people who know how to weave cloth.
The fact that people don't have to spend hours each day working on looms is
simply a factor of increasing technology, nothing more, nothing less.
To automatically classify more convenience as "bad" is imho just as
problematic as automatically saying all convenience is good (says someone
who hand grinds his own coffee).
Beware the Grue!
Dark.
---
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