It is a cool and funny mud. It allows you to be a medic merchant murderer police crime syndicate etc. It is quite a cool little mud. Working on a sound pack for it.
Check it out on www.mudconnector.com -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Milos Przic Sent: Sunday, January 25, 2009 4:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] The best muds to play? Cowboy bee bop? What's that? Regards, Milos Przic msn: [email protected] skipe: milosh-hs ----- Original Message ----- From: "michael maslo" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Sunday, January 25, 2009 3:52 AM Subject: Re: [Audyssey] The best muds to play? > Blood dusk is interesting. I have played it but the player base is real > low > the last time I was there. It is cool combat but all combat so far and it > got a little boring. > > I am playing of course miriani and a new one called cowboy bee bop which > is > actually pretty cool. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Shadow Dragon > Sent: Saturday, January 24, 2009 7:44 PM > To: Lindsay Cowell; Gamers Discussion list > Subject: Re: [Audyssey] The best muds to play? > > I'm sure you'll get the same old responses here, alter aeon (blah), and > miriani (blah.) I've been playing a mud called Blood Dusk lately. It's a > bit > > like the conquest mud I posted a while back, only slightly more developed. > The combat system is somewhere between manual and automatic, you have full > control over your character in combat, but if you don't make an action > before you're supposed to act, the AI will perform whichever action it > thinks is best, or perhaps it selects one at random. Not sure. All the mud > seems to be so far is strictly combat. I've seen some references to > quests, > like finding a hermit's dog, or paying your respects to a certain living > god, but they all seem to be either not developed, half-baked or > exceptionally hard since I haven't managed to complete a single one of > them > yet. Its definitely worth a look though if you're into advanced mechanics. > This is in general, not directed strictly towards lindsay. > > > As an example of how advanced the combat system is. The most advanced > fighting style I've seen is wrestling. In most games wrestling is either > just random unlinked throws and junk that barely make any sense. On this > game positions are actually taken into account. If you put someone in a > joint lock and perform that attack again, you'll tighten up the joint lock > instead of applying a new one, and your opponent will be described as > struggling to escape your leg lock, arm lock, etc. You also have standing > grapples, like headlocks and such. You can also do standing joint locks, > and > > there's even various position based attacks. For example. If your opponent > is grounded and you're standing, if you perform an elbow, you'll do a > flying > > elbow drop. I find it kind of interesting, though the wrestling style > needs > some serious rebalancing. Anyway, if you feel like checking it out: > > mud.dusk.org:7000 > > Gordan or talerous if you need help. I won't always be on as these > characters and gordan is my main, but the list of characters I plan to > create to explore all skillsets is too long to post here. > -------------------------------------------------- > From: "Lindsay Cowell" <[email protected]> > Sent: Saturday, January 24, 2009 12:15 PM > To: <[email protected]> > Subject: [Audyssey] The best muds to play? > >> What are the best muds to play in people's opinion? >> >> Lindsay Cowell >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
