Now! This! Is! Just! Wonderful!
Great news to hear! I never would believe how a side scroller could
successfully resemble the most modern Tomb Raider if someone told it to me
before I heard your MOTA trailers. You are introducing such new,
revolutionary elements into audiogames, both features and atmospheric
details and more, that all other games start looking like the old 8-bit
Atari classics right next to your avesome inventive creations. :-D
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <firstname.lastname@example.org>
Sent: Wednesday, February 11, 2009 2:31 AM
Subject: Re: [Audyssey] New MOTA Trailer Released
As of todays builds Angela does speak some stuff now using a real human
voice. For example if she steps into a room with an enemy in it she will
say something like "what now," "we've got company," "hostiles," etc.
Though my absolute favorite fraze is, "get out of my way!" Quite
apparently not going to take any crap off of centaurs, skeleton
warriors, or flying harpies.
Another new addition that didn't make it into the trailer that has been
added to the game just over the passed 24 hours are warning messages. If
she is walking, not running, when approaching a fire, lava pit, chasm,
etc she will let you know when she is in danger. Angela will say
something like "watch out," "look out," "watch it," etc. It is a great
cue that you are in mortal danger.Especially for silent traps like
spikes and poison darts that don't make any sound until you trip them.
Although Angela can see them so she points them out to you along the way.
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