Most of the game consoles we're talking about don't have emulators... and if they do, they need the disc themselves to run. ----- Original Message ----- From: "Kelvin Tan" <k...@weiliankelvin.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, February 20, 2009 7:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. ----- Original Message ----- From: "Constantine" <tcwoo...@shaw.ca>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I
can't think of more off the top of my head...but there're tonnes.




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----- Original Message ----- From: "Ron Schamerhorn" <blindwon...@cogeco.ca>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly no
one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote in
the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

----- Original Message ----- From: "Clement Chou" <chou.clem...@gmail.com>
To: <brandonsl...@freelists.org>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my
two-sense.

I've played both games... up to the most modern ones. After having a bit
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the
vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been
playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, "MK has always been more about
style
than substance." To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to get
to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried
to
do a lot of things to the gameplay. Some worked, some did not. Either way,
MK wasn't the game it was hyped up to be... and the m rating got dropped
to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a
lot
of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about
until
you actually experience them. As an example... canceling a special move
into
supers or ultras. MK, on the other hand... there really isn't too much
depth
to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street
fighter
sinario. If you were to pick Xangief and pit him up against a character
like
Akuma, you'll have a good challenge to work through. Problem? Xangief has
no
long-rage projectiles, since he's a wrestler. The result? You have to play
defensively unless you can get past Akima's guard. But once you're
through,
you can dominate with Xangief close up and damaging moves like the
spinning
piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a
good
game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's
just me... since this is only my pinion. But take IGN's reviews for both
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't
out yet. That's the first time I've seen IGN or any gaming site do a
review
with an early build... or rather, early release. And... one more thing,
audio wise. Voices at least, I've always liked SF... because if
characters shout phrases, they actually mean something... meaning you can
take the Japanese words and translate them. But in MK.. the only words
that
come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is...
SFIV is better I'm trying to be as unbias as I can, and tried to be as
fair
as I could. Hope this helps anyone caught up in this dilemma. All opinions
are appreciated.
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