Good idea, I should do that too. I've tried many times, but never find
the what I want. For example I tried vb .net express, but it wasn't
accessible, at least the ide wasn't. So I thought well let's find
something else... and here I am, haha.
On 2/21/09, Che <c...@blindadrenaline.com> wrote:
> Hi ya,
> I am going to be starting development on an online fighting game very
> soon, right after the card games are up and running smoothly.
> At first it will be a test bed for checking what kind of lag times I wil
> have to deal with, so will start out as a fairly simple multiplayer boxing
> game, from there it might develop into a full fledged fighter, depending on
> As to your idea, if you have a good game idea and plenty of free time, why
> not do what I did and teach yourself to program, then make the game
> You won't get rich at it, but you could generate a bit of money, and teach
> yourself an employable skill at the same time.
> ----- Original Message -----
> From: "Matheus" <an...@bol.com.br>
> To: <email@example.com>
> Sent: Friday, February 20, 2009 7:00 PM
> Subject: [Audyssey] idea for a new game.
>> hey all.
>> hmm, in these last hours i was without anything good to do, so i'm
>> thinking in a idea for a new game.
>> i imagine this whouldn't take many time to develope, but i'm not even a
>> amateur in programing, so have no idea.
>> my idea for the game is the following:
>> a fighting game, but not a normal fighting game like the main stream
>> ones, for example mortal combat, tekken, etc...
>> i'd like to see something like:
>> for a short game, it could have random things wen loading, for example
>> the size of the place. for example a street. the game could have lets
>> say 5 chars to choose (if the time permits even do more) and one stage,
>> that change everytime you start a game with the random things.
>> so, the street could have cars pasting around, so if you don't take
>> care, they can hit you, trash cans, pipes, that you could take to hit
>> your enemy, walls, and some more things that could hurt your enemy.
>> or that hitting a good combo of punchs and kicks you could cause he to
>> go and be hurt in certain places, depending in his location.
>> then, each char could have two types of punchs, the high and low punch,
>> and the two types of kick, high and low tow.
>> and with the combinations of buttons you could create a combo, and a key
>> for taking / throwing objects at your enemy.
>> and another key for a special, that could be for example, punching and
>> kicking your
>> enemy many times until he is in the ground, then you could press this
>> key to get his head and start
>> crashing it in the ground, or a wall...
>> but, the streets could be a normal street, not extremely big, but not
>> something small where you move some steps and awreade find your enemyes.
>> hmm, what do you guys think of the idea? did you think that it worth
>> trying create a game like this?
>> personaly i'd love to see a fighting game in this style...
>> there was danger city, but hmm, well, it was a side scroller, i whould
>> really prefer something with free movement.
>> and it whouldn't get tow boring, well, it whould just have one option,
>> the fight against the computer, so you choose a char, and they random
>> chooses another, then you can set in the setting the difficulty of the
>> game, and with the stages random, it can give much replayability...
>> but if someone is really interested in doing a good game, then it can
>> generate some chars to you fight against, and then a boss, than can
>> depends tow, could be random.
>> but the first one is much more simple to do than this one i think.
>> well, so what do you all think?
>> anyone in the future is interested to working on it or in a cimilar
>> it maybe can even have online play, then it whould rocks......
>> well its that.
>> thanks and best regards.
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> Gamers mailing list __ Gamers@audyssey.org
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