POh, I agree we do need a quick way to get information, but I am just
not in for the sonar sound thing. To me the best way might be to add a
couple of commands that will announce the distance or direction of the
enemy. In Shades of doom pressing m will immediately produce this info.
Perhaps doing that would help?
well, if someone has a better idea, i'm all ears, you need something
there, currently there is no speedy way to tell how far away you are
from your enemy.
not sure why having a feature to give you quick info would be disliked,
especially since players wouldn't be forced to use it unless they wanted
to, and the coding for something like that is peanuts.
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