Well, in my opinion that would be dishonest using someone elses name to
market a product. Besides programming is like a work of art for me. if I
am going to spend hours of my time on a game, then release it, I
personally like the satisfaction letting people know I created it. I
like to show people this is what I can do, this is what I did do, and
like to offer support for my games. I really dislike the idea of
creating something and then releasing it without support or putting my
own name on it.
Montezuma's Revenge isn't the only game with this quandry. I've been
working on a Star Wars FPS title for the last couple of years for my own
personal use. I want to release it to the public, but Lucasfilm LTD
already told me no way to getting a legal license to redistribute it to
the public. So if I release the game it will be totally without their
concent. From alegal standpoint that gets messy, and at best i have to
release it as free fan fiction only.
simon dowling wrote:
hi tom, just a thought, but why not release it under a different name?
after all james north who developed its conception would have had the
same issues, and released it.
btw anyone heard anything about max shrapnel?
i went on the alchemy site, and it says that raceway and monty has been
sold to usa games.
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