Thanks a bunch, Tom. I had part of that worked out, but it was setting the ship's on the right course that tripped me up. I have a couple more questions.

1. Is there a way to tell the exact coordinates of a ship? This would help me immensely to try and get everything into formation.


2. Will the v-formation I'm describing work well for shooting down the enemy?

Kelby
"Oh Adam's sons, how cleverly you defend yourself from all that might do you good."

--Aslan the Lion



----- Original Message -----
From: Thomas Ward <thomasward1...@gmail.com
To: Gamers Discussion list <gamers@audyssey.org
Date sent: Tue, 31 Mar 2009 17:12:56 -0500 (CDT)
Subject: Re: [Audyssey] Final Conflict Strategies

Hi Kelby,
Good question. That particular formation would be fairly tricky
to set
up, but can be done with a lot of practice. What I would do is
send all
of my ships to a staging area, a place to assemble the fleet,
start two
ships out, wait a move, send the second two ships out, wait a
move, and
then trail the fleet with the Defiant. Now, if you want to
create a v
type for mation you'll have to give the ships different headings
for a
couple of moves until they spreed out. For example if you want a
wide v
formating and you were heading towards Cardassian Space set one
side of
the formation to a heading of 325 and the other to 45. After a
move or
so you would get a v style formation, and then you can set all
ships to
0 so that they then head straight up the starmap.
HTH

kelby carlson wrote:
I just downloaded and have begun playing with Star Trek: Final
Conflict. I don't know why, but I'm not always very good at
these
particular strategy games. I have a specific strategy in mind,
but
can't for the life of me figure how to pul it off. Here's what
it is:

My ships will fly in a rough v-formation. Two sovereign-class
ships
will the the points, two will fly close together in the middle,
and the
Defiant will be cloaked in the back for surprise maneuvers.
This seems
to be a good idea because it would let me box in opponents, keep
my
ships together and have decent maneuverability. But ... how
would I do
something like this?

Kelby

"Oh Adam's sons, how cleverly you defend yourself from all that
might do
you good."

--Aslan the Lion



--- Get FREE High Speed Internet from USFamily.Net! --
http://www.usfamily.net/mkt-freepromo.html ---


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management
of the
list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of
the list,
please send E-mail to gamers-ow...@audyssey.org.


--- Get FREE High Speed Internet from USFamily.Net! -- 
http://www.usfamily.net/mkt-freepromo.html ---


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to