I assume that the same number of eggs is spawned for each game. The problem
with spawning new eggs all the time, as I see it, means that you don't
really have to go through the trouble of mapping the board out because as
long as you can collect enough eggs, there won't ever be dead space.

The one thing I was going to suggest, though, is to have some landmark
sounds on the game board. They could be atmospheric things like cows, geese,
a pond, etc. Something to both add ambiance and give the player a frame of
reference for things like board edges. Also, it would be helpful in having
some idea of where you land when the chicken bites you.

Ryan

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Saturday, June 06, 2009 7:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] friday surprise

Neat idea.  Plus, it adds to the challenge of beating someone else's score! 
How about it for the future, Liam?
---
Shepherds are the best beasts.
----- Original Message ----- 
From: "Oriol gómez" <oriol...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 06, 2009 12:35 PM
Subject: Re: [Audyssey] friday surprise


>I agree with Damien, and yeah I do that too. I like getting the eggs
> when the chicken's after me. I think it runs slower now.
> You know what would be cool though? If eggs would respawn. Like, say
> you got like 100 eggs and there are very few eggs on the screen left,
> maybe every time you get 100 eggs 100 more could respawn or something,
> that would be great, that way you would n't be limited by the number
> of eggs on the board but on your skills. What do you guys think?
>
> On 6/6/09, Damien Sadler <dam...@x-sight-interactive.net> wrote:
>> Hi,
>> No, not everybody likes everything, but if they don't like it they 
>> shouldn't
>> be saying it straight out like that.
>> If they feel they need to say anything, like you said, they should give 
>> you
>> reasonable suggestions as to how to make it better. It gets me so worked 
>> up
>> if someone outright says, don't like that, or any short sharp comment of
>> distaste like that.
>> The devs did their best to write them, so we should give them all the
>> support and encouragement that we can.
>> Regards,
>> Damien.
>>
>> ----- Original Message -----
>> From: "Liam Erven" <liamer...@gmail.com>
>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> Sent: Saturday, June 06, 2009 12:21 AM
>> Subject: Re: [Audyssey] friday surprise
>>
>>
>>> Honestly. I have no problem if someone doesn't like my games.  I mean. 
>>> We
>>> are not going to like everything. But whether it is my game, or someone
>>> else's. If you don't like it, be constructive.  People put  their time 
>>> and
>>> effort in to creating games for the community.
>>>
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>> On
>>> Behalf Of Constantine
>>> Sent: Friday, June 05, 2009 6:05 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] friday surprise
>>>
>>> Just might add here that these games _ARE_ (see the underlines and
>>> capitals?) free!
>>> He put sweat and blood into these for our bennifit, and shouldn't need 
>>> to
>>> be
>>> reading things like that.
>>> in other words if you don't have constructive things to say don't say
>>> them!
>>>
>>>
>>>
>>>
>>> contact details:
>>>
>>> email: tcwoo...@shaw.ca
>>>
>>> and others
>>> msn: the_conman...@hotmail.com
>>> skype: the_conman283
>>>
>>> system details:
>>> Hp pavillion dv5220CA notebook pc
>>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>>> Fujitsu
>>> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
>>> ----- Original Message -----
>>> From: "Orin" <orin8...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Thursday, June 04, 2009 7:47 PM
>>> Subject: Re: [Audyssey] friday surprise
>>>
>>>
>>>> Hmm. These games aren't spectacular.
>>>> On Jun 4, 2009, at 8:33 PM, Liam Erven wrote:
>>>>
>>>>> This weekend, Super egg hunt 1.2 and the great toy robbery 1.2 will
>>>>> be released.
>>>>> These versions boast numerous bug fixes and enhancements.  I'll post
>>>>> a message to let you know when the new games go live so you can pick
>>>>> them up.
>>>>> Expect Super Egg hunt 1.2 friday evening.
>>>>>
>>>>> Liam
>>>>> www.l-works.net
>>>>>
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the
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>>>>> http://www.mail-archive.com/gam...@audyssey.org.
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>>>>
>>>>
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>>>
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>>
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>
>
> -- 
> msn
> oriol_gs...@hotmail.com
>
> ---
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