If a pause feature is added to the game one could check to see when the window loses focus and pause the game. Resume it when focus is regained.
On 6/16/09, Damien C. Sadler <dam...@x-sight-interactive.net> wrote: > Hi Louise, > Being a user of Streemway myself I think I can safely say that there is no > way to have the sounds stop when switching windows. I must confess I was > partly the cause of this removal. > I suggested it to Philip, though I rather hoped he'd put both in as options, > though at the moment no such option exists. > Hope this helps. > Regards, > Damien. > > > > ----- Original Message ----- > From: "Louise Keel" <louise.k...@comproom.co.uk> > To: <Gamers@audyssey.org> > Sent: Tuesday, June 16, 2009 11:15 PM > Subject: [Audyssey] New L-works Games Are Awesome. > > >> Hi everyone. >> >> I just thought I'd give you my thoughts on the new games from l-works. >> Super egg hunt has been updated, as you will have seen, and I'm loving the >> >> new version. I've heard accusations of dumbing down, as I think I've said >> >> in a previous mail, I think this is silly. There are more eggs, which >> means it's more difficult to here what's where, you move slower and thus >> the chicken, christened by one of my friends Gregory Peck, has more time >> to get you. In this latest version a bug has been fixed, and my scores are >> >> going up nicely accordingly! >> >> I also love the fact that the horible hip-hop music which I used to find >> very aggrivating on Migraine days, has now been replaced by a lovely >> outdoor background sound. Also the chicken has changed. Different sound, >> and now this is where you're going to think I'm cracked. i used to find >> McChicken scary, honest I did. it had a sort of malevolent sound to it, I >> hated the peck sound, and the way it would suddenly unfreeze and jump out >> at you after a clock sometimes. Now Gregory you can be annoyed with, cos >> in this new game, you have to do a fair bit of jinking around to collect >> the eggs, and moving from the straight line is what attracts his >> attention. He comes flapping and fussing at you, but he's more cartoony, >> and I much prefer the new peck sound we have now. I like the fact you can >> hear him moving, and that if you freeze him he still clucks, so you can >> hear where he is. He's still wicked fast though, you have to watch him. >> >> Ok, new GTR, as I shorten the Great Toy Robbery. First, I didn't realize >> I was playing anything new. I'd rather hoped to have some updated toy >> sounds. You find it much easier to pick the toys up though, and there are >> >> more, though not berzillions. Where the real change comes is in the elves. >> >> I used to find the old elves much easier to deal with than old chicken, >> and could steal stuff right out from under their stupid pogo sticks. Um, >> not any more I can't. They're wicked fast and lethal, and hunt in packs, >> or they have so far on my game. >> >> The other change is when dealing with the fat jelly belly bean bag! Now in >> >> the old game, when I heard the thunder, I'd breathe a sigh of relief. Now >> >> was the time to start poking fun at the lumbering old idiot, if I ran a >> certain way, he'd never get me. Um, not now. I've got stomped twice. That. >> >> never. happened. to me. >> >> Ways the games could be improved? two I can think of only. A pause feature >> >> would be good. I hate it if I'm playing a real wopper, and the phone >> goes, or someone messages, and I have to stop and lose a really great >> score. Next, I don't like the way you can still hear the music when you're >> >> not in the game window. It makes sending a quick message between games >> without closing stuff down like I used to, at least in S E H, impossible >> really, and it's not necessary, I don't think. >> >> Sorry to have gone on so long, I'll be interested to see what anyone else >> thinks. Thanks, Liam, for all your hard work on your terific games. >> >> Best >> >> Lulu. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > -------------------------------------------------------------------------------- > > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 8.5.364 / Virus Database: 270.12.73/2180 - Release Date: 06/16/09 > 07:41:00 > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.