The problem is that older Visual Basic 6 programs do not have good
Unicode support. That means if it runs on a computer using a foreign
language like Japanese, Chinese, whatever it will crash because the
unicode characters are unsupported by the program. The only solution I
can see is to change the settings in Windows to use English when a
program is launched with Unicode support. The more long term, better
solution, is to rewrite the GMA engine using something like C# or VB
.Net with unicode support included.
Phil Vlasak wrote:
I think what is needed is to run English software on a Chinese computer.
The problem is that David doesn't know Chinese and he doesn't have a
Chinese computer to test the game engine on.
The error message does not specify what the problem is so he can not
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