Hi,
As I am working on Danger City I am aware of these movement issues and will fix them in the next release, though I can't give an exact date for that yet as I am still attempting to work out what certain functions and variables mean. Variables such as uw, cdir, l, ltype and tdg don't mean a lot to me in the first stages of development.
Regards,
Damien.


----- Original Message ----- From: "Nicol Oosthuizen" <noosthui...@sars.gov.za>
To: <gamers@audyssey.org>
Sent: Wednesday, August 05, 2009 7:54 AM
Subject: [Audyssey] super liam versus danger city


HI liam and all

My compliments goes to liam for creating a really comfortable game.

I played danger city again last night and its really next to impossible.

And the bad thing is.

Eventually I managed to complete act3 but the bomb still went off.

I heard the intro to level2  which does not exist, but at the same time
I heard a mine in front of me which means there is a big bug in the
game.

For those of you who haven't played danger city, level2 is where the
character meets an elderly man who is about to tell him how to start his
new mission.

And the game character is walking in water.

And then a car   passes.

The sound of a land mine is not suppose to be there.

Although I like the  sound of the land mines its much more difficult to
jump over a land  mine in ddanger city than it is  to   jump over
obstacles in super liam.

And the game gives me enough time to complete the escape levels such as
the volcano and water escape.

Thus super liam is light years easier and  more comfortable than danger
city.

Well  done liam.


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