I guess we no longer have to be keeping things to our selves. there is a train sim being worked on, the basics are done and now we're working on populating the track.

----- Original Message ----- From: "Valiant8086" <valiant8...@lavabit.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, August 12, 2009 9:46 AM
Subject: Re: [Audyssey] Partially Accessible Train Sim found


Hmm. I wonder how such a train simulator would work. Would you just be cruising along going past stations and stuff like that?

----- Original Message ----- From: Michael Amaro
 To: fusoya_1...@hotmail.com ; Gamers Discussion list
 Sent: Friday, August 07, 2009 8:57 PM
 Subject: Re: [Audyssey] Partially Accessible Train Sim found


 What would be cool if we could find a train simulator with the old steam
 trains. sounds and all that
----- Original Message ----- From: "Harun" <fusoya_1...@hotmail.com>
 To: "gamers" <gamers@audyssey.org>
 Sent: Friday, August 07, 2009 4:15 PM
 Subject: Re: [Audyssey] Partially Accessible Train Sim found


> Good news. I've done some poking around an I've found an open-source Train
 > Sim.
> It's called "Open BVE". The main menu is the most accessible of the Train
 > Sims I've tried.
> Here's my rundown. Keep in mind this is days old in my head, so it hasn't
 > been fleshed out much.
 >
 > OpenBVE: Main Menu partially accessible. There's a radio button with
 > "Start new game", "Review last game", "Controls", and "Options" that I
 > can't get to with NVDA.
 > MSTS (Microsoft Train Simulator): Main menu not accessible.
 > Railworks: Main menu not accessible.
 > Trainz 2009: Main menu not accessible.
 >
 > Download site:
 > http://openbve.trainsimcentral.co.uk/common/openbve_stable.zip
 >
 > Dependencies:
 > http://openbve.trainsimcentral.co.uk/use/download_windows.html
> -Follow this! Took me a few hours of tinkering to finally get it to work.
 > Maybe I can ZIP a working copy for others.
 >
 > Youtube vid with audio:
 > http://www.youtube.com/watch?v=YLhUXfKGt-Y
 > -Sounds quite good for freeware!
 >
 > Since OpenBVE is open-source, we might be able to ask the developers to
 > add sounds to actions (brakes release, brakes applied, etc)
> and indicators for variables (speed, block speed limit, next block speed,
 > signal status, etc etc)
> I've used an old program, "FS2002FA", to issue voice commands to the sim, > and it seems to work great. "Increase throttle", "Emergency brake", and so
 > on.
 >
> I'll try to make an audio demo next week after my hellish gov't final is
 > done.
 >
 > Let's hope this can be made a reality!
 >
 > Cheers,
 > ---
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