Hi all,

Anybody know how to set atribute changes to be announced automatically
using Jaws 10?  Keywords in adrift seem like they'd be handy to have
on my side from time to time.  Whoever designed the configuration at
freedom scientific is about as tidy as I am.

TIA
Scott


On 8/18/09, Raul A. Gallegos <r...@asmodean.net> wrote:
> Hi, when keywords are enabled, they are bold and underlined. So if you
> are using a screen reader, you will have to tell it to announce these
> changes. With Window-Eyes you can do this by toggling attribute changes
> to on. You can also have those changes show up in Braille. I don't know
> how to do this with other screen readers. However, more importantly, the
> answer to Rachel is below.
>
> s
> p
> o
> i
> l
> e
> r
>
> s
> p
> a
> c
> e
>
> If you already got the tuxedo receipt from Rachel, you are done as far
> as getting what you need toward winning the game is concerned. The bit
> about coming back for other measurements is just a tease and opening for
> other possible branches off this game. So all you need is that receipt
> and you are done with that part. There is something else you can get
> from Rachel, but it's not necessary to win the game. It's done for
> someone else in solving another puzzle.
>
> Hope this helps.
>
> On 8/18/2009 11:50 AM, Orin wrote:
>> Hi all,
>>
>> So far, I got into the dressing room. She tried measuring me, I did what I
>> had to do and she measured me in her special way, but. What after that?
>> She said something about coming back another time but also said something
>> about being measured more accurately or something. The "come back another
>> time" suggested to me that the scene had been over, so I tried something
>> else, the only result being a nice scene but nothing really happened as to
>> get my tux.
>>
>> I have the keywords and ready enabled. How do the keywords work, though,
>> are they like Blue Lacuna? I did have the keywords off though when Rachel
>> happened to have said that bit of dialog.
>>
>> Thanks.
>>
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