One guess would be that if I put the time and energy into making a game why not get some paybak for it?
----- Original Message ----- From: "Muhammed Deniz" <muhamme...@googlemail.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, February 28, 2010 8:07 AM Subject: Re: [Audyssey] Early Survey Results Then if they do it as a hobby, why do they sell the games?. The best sight for games is, audio games! Go to. www.audiogames.net msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz ----- Original Message ----- From: "dark" <d...@xgam.org> To: "Charles Rivard" <woofer...@sbcglobal.net>; "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, February 28, 2010 1:02 PM Subject: Re: [Audyssey] Early Survey Results > Nice notion indeed Charlese, ---- afterall we players have to remember > that most audio game devs do it as a hobby not a main job, and thus have > their own preferences to considder as well as hours. > > Beware the Grue! > > Dark. > ----- Original Message ----- > From: "Charles Rivard" <woofer...@sbcglobal.net> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, February 28, 2010 9:50 AM > Subject: Re: [Audyssey] Early Survey Results > > >> Know what I'd like to see, out of interest? A survey similar to this >> one, >> only from the standpoint of game developers. What games would you like >> to >> produce that were listed on this survey? What speech scheme would be >> easiest for you to work with when producing games? That sort of stuff. >> We've seen it from the gamer's side, I'd like to see it from the >> manufacturing side, too. I think it would be interesting. >> --- >> In God we trust! >> ----- Original Message ----- >> From: "Thomas Ward" <thomasward1...@gmail.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Thursday, February 25, 2010 3:01 PM >> Subject: [Audyssey] Early Survey Results >> >> >> Hello everyone, >> I thought many of you, especially game developers, might be interested >> to know what the audio games community had to say regarding the >> marketing survey posted yesterday. The results are pretty interesting, >> and gives a good idea of where gamer's interests are as well as what >> hardware and software they have. Here is the early results of the >> survey thus far. >> >> Age: >> >> The youngest person polled was 11-years old and the oldest member was >> 55-years old. The average age of our target market is between 18 and >> 31. >> >> Operating Systems: >> >> The number one operating system prefered by our target market is >> Windows XP followed by Windows Vista. The least amount of votes was >> for Mac OS. >> Although, nearly everyone surveyed liked the idea of games being >> created for Mac or Linux using Cider or Cedega as long as they got the >> same features as on Windows, but most prefered to stick with Windows >> XP themselves. >> >> Input Devices: >> >> The most popular input device is the keyboard with a few requesting >> better joystick support. Nearly everyone polled felt that adding a >> joystick with force feedback support would be a good selling point for >> the game, and something they'd like to see done. Especially, in the >> case of a racing game or flight game where force feedback enabled >> stearing wheels and flightsticks adds extra realism for the game. >> >> Speech Output: >> >> Regarding speech out put the survey was split pretty equally between >> those that wanted prerecorded speech and those who would rather have >> Sapi support. All of those in favor of prerecorded speech mentioned >> they'd like to see more human voices, voice acting, etc rather than >> just prerecorded clips of TTS voices. Those in favor of Sapi were less >> concerned about speech quality and were in favor of the ability to >> select a voice, speed, volume, and customize the voice using their >> favorite Sapi speech engine/voice. A couple were in favor of using >> their screen reader instead, but weren't enough to really consider >> that an option compared to the other two alternatives. >> >> Game Genres: >> >> The number one response to wwhich type of game people liked to play >> was all of the above which included: arcade, side-scroller, first >> person, sports, and text adventure. Several expressed an interest in >> arcade games. Many also expressed an interest in side-scrollers, and >> wanted to see more games like Mysteries of the Ancients. A few >> specifically mentioned an interest in first person as well, but not as >> many as the other two catagories. >> >> Conclusion: >> >> So far what the survey results show is that a commercial developers >> largest market is users running Windows XP, between the ages of 18 and >> 31, and they would like to see features such as force feedback that >> are really only supported through DirectX. Many would like to have >> Sapi support so they can have control over the speech settings, and >> others want more realistic human voices if it is possible. As far as >> any specific genre of game any type of game will do, will find a >> market, but arcade games and side-scrollers seam to have the most >> specific interest at the moment. >> On behalf of USA Games Interactive I want to thank everyone who filled >> out the survey, and wish you all the best. The survey is officially >> continuing, but I think we now have a pretty good idea of where the >> market is, and what people are interested in. >> >> Sincerely, >> Thomas Ward >> USA Games Interactive >> http://www.usagamesinteractive.com >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.