Hi,
It mentions exactly who it is, and said she was from The United Kingdom.
Read the documentation, Muhammed.
Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Friday, March 19, 2010 12:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

The voice in 2.0 was this half british voice.
Contact info.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
----- Original Message ----- 
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Charles Rivard" <woofer...@sbcglobal.net>; "Gamers Discussion list" 
<gamers@audyssey.org>
Sent: Friday, March 19, 2010 5:36 PM
Subject: Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts


> It was his wife in Troopanum 1.6 and earlier but not 2.0.
> Homer: Hey, uh, could you go across the street and get me a slice of 
> pizza?
> Vender: No pizza. Only Khlav Kalash.
> ----- Original Message ----- 
> From: "Charles Rivard" <woofer...@sbcglobal.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, March 19, 2010 9:19 AM
> Subject: [Audyssey] the voice for troopanum2 - Re: Mota and tts
>
>
>>I believe that you are right.  It was his wife.
>> ---
>> In God we trust.
>> ----- Original Message ----- 
>> From: "Thomas Ward" <thomasward1...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, March 19, 2010 6:08 AM
>> Subject: Re: [Audyssey] Mota and tts
>>
>>
>>> Hi,
>>> Didn't Justin use his wife's voice for Troopenum? I'm not sure about
>>> that, but whoever did the voice work did a darn good job of it. The
>>> young woman who did the voice overs for Troopenum sounds pretty hot,
>>> and she sounded very professional to boot. Definitely can't complain
>>> about that voice for the game.
>>> However, finding good professional voice talent is hard to find as you
>>> pointed out. The need time to record the voice overs, have to have the
>>> right voice for the job, and not expect much in return as payment.
>>> That's a pretty unlikely set of job descriptions, and is hard to come
>>> by.  You pretty much have to have the money or know someone willing to
>>> do that sort of thing for free.
>>>
>>> On 3/19/10, Bryan Peterson <bpeterson2...@cableone.net> wrote:
>>>> Oh I don't disagree with you. It's just that it's one thing for a guy 
>>>> with
>>>> only himself and/or a furry little child to support to be able to 
>>>> afford to
>>>> use professional voice talent in his projects and quie another for 
>>>> someone
>>>> with a wife and kids to support. True Justin Daubenmire of BSC Games
>>>> generally uses human speech but he usually uses his own voice or that 
>>>> of a
>>>> close friend as I understand it. I don't know how often, if ever, that 
>>>> he's
>>>> actually able to pay those who lend their voices to his titles.
>>>> Homer: Hey, uh, could you go across the street and get me a slice of 
>>>> pizza?
>>>> Vender: No pizza. Only Khlav Kalash.
>>>
>>> ---
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>>
>>
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>
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