Hi Will,

There is certainly a point in making games. The general ideas are not copyrighted, it's the trademarks that are. You could make a game about a man swinging a glowing sword at robots, but if the man just happened to be called Luke Skywalker or the robot was R2D2, then you'd be in trouble. In short, there is a distinction between bare ideas and trademarks/copyrighted material. You can certainly make spin-offs of old games, but you have to come up with your own ideas for the surrounding content. You can make a Super Mario clone, but you can't call it Super Mario and you can't use the characters from the original game etc or use any sound effects from any existing title on the market.


Kind regards,

Philip Bennefall
----- Original Message ----- From: "william lomas" <lomaswill...@googlemail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, March 27, 2010 4:15 PM
Subject: [Audyssey] games created with b.g.t.


hi all, how can we seriously make our own games with b.g.t.
half the ideas ahve probably already been used and copyrighted so aren't we stuck? We can't even do our own spinoffs like classics such as sonic etc. so what's point? Half the ideas most of us will ahve are probably based on games we have seen our sighted family or friends playing


william lomas
follow me on twitter:
billbow_baggins




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