I wasn't actually aware Draconis stuff was so much based on the old Esp
games, ---- while I know monkey business, both pinball Games and ten pin
alley were, I didn't think Dynaman or the pinball extention, ---- or for
that matter their soundocu game were. Slightly depressing news actually.
It's also rather Sad phil can't port more of his Dos games to windows, sinse
those deffinately sound fun, ---- would any of them run in the console
window? or do they require hardware synths and other dependencies.
As far as Lighttech goes, that was a really sad business, I know some of the
programmers of the company, and get the idea that it was a combination of
creative differences and lack of time being as they were all pretty busy
students. It is a great shame though, especially considdering some of the
plans they had (I was actually due to voice act in one of their titles).
Also, as I said, this was my impression at the time, I'll freely admit I was
very wrong about jim's games, ---- mostly because at that stage the only
sapi voice I could get to work was ms Sam, which wasn't good. Also, remember
that my background was very much that of someone playing graphical games,
therefore, it took some shifting in my thinking to considder trying games
like Monopoly or hearts.
I'm glad I did, sinse these are fun in their own right, but it did take a
shift in my thinking.
Interestingly enough now that Jim has bought out some more detailed games
such as Win golf, puppy 1, Homer and win cart, I probably wouldn't have the
same position on his stuff, even without said broardening of outlook.
In fact, I will say that's one thing audio games has very much taught
me, ---- it's always worth trying a game whatever preconceptions I have
sinse it might be good fun, ---- and if it doesn't appeal to me, well I
haven't lost anything.
Beware the grue!
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