ah shame beta 14 not mac but can wait, smile On Sep 26, 2010, at 9:04 PM, Thomas Ward wrote:
> Hi everyone, > For the past two months or so I have been engaged in modifying the > Genesis Engine, and have created a cross-platform version called Open > G3D which is Mac OS and Linux compatible. So as a result as of > Mysteries of the Ancients beta 14 there will be an official Linux > version of the game. The only question left to decide upon is what you > would prefer to have in terms of an installation method for the game. > The first possibility is to use a packaging tool like dpkg. The > advantage here is that I could create an official *.deb package for > Debian, Ubuntu, and Vinux distributions of Linux. The advantage here > is that by running a command like > sudo dpkg -i mota-0.14-i386.deb > the package would install everything for you, and would check for > dependencies such as SFML, OpenAL, etc. It would be a surefire way of > knowing if the system requirements were met before installing. > The disadvantage of using a specific package manager like dpkg is that > not every Linux distribution out there uses dpkg. I happen to know a > few who are fans of Fedora Linux which uses rpm instead. Suse Linux > has a different package manager. So if I created a deb package the end > user would likely have to use something like alient to convert it if > they were using a non-Debian based Linux distribution. That's not > quite as good as having a package specifically built for your own > distribution of Linux. > The second possibility is to write a custom installer such as a bash > shell script that simply copies all the libraries, files, and > documentation into the directories where they belong. This way is > obviously the least distribution specific, and would work on just > about any Linux distribution out there with the required dependencies. > The only problem I have with this way is that unlike with a package > manager like dpkg there really isn't a good way to check if all the > requirements are met to install the program. > The final possibility is to do what RS Games does and just create a > zip file of the game, and have the end user extract it into his/her > home directory. This is the absolutely easiest possible installation > method out there, but is also kind of messy too. This method takes the > least amount of work for me, but like I said it is kind of messy. > Generally Linux programs are installed to /usr, /usr/local, or /opt > and are not directly installed to someone's home directory. So this > method of installation is really up to you guys and if you don't mind > creating a Games folder in your home directory to install USA Games > titles. > So if any of you are Linux users and plan to download and run the > Linux version of MOTA beta 14 I'd like to know in advance what is your > prefered installation method. I am willing and able to do any of these > options. > > Thanks. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
